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Advanced HeroQuest Update Project

Topics related to Games Workshops Advanced HeroQuest.

Re: Advanced HeroQuest Update Project

Postby slev » February 6th, 2015, 5:58 pm

:D
Shame we had to be unorthodox and cut the game part way through the expedition.

Still, this is driving me to get the updates to the books finished ASAP.


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Re: Advanced HeroQuest Update Project

Postby gootchute » February 7th, 2015, 8:31 pm

It sounds like you have added a lot of new features since I last checked it out. Can't wait to see the final(?) result. Are we ever really finished with our projects though?
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Re: Advanced HeroQuest Update Project

Postby slev » February 8th, 2015, 2:57 pm

I'm about 2/3 of the way through updating the books. I'm literally reading through the lot and updating the language for clarity.

There should be some updates at http://advancedheroquest.webs.chttp://f ... r=inboxom/


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Re: Advanced HeroQuest Update Project

Postby gootchute » February 9th, 2015, 1:17 am

If you'd like to send my your almost-final draft before making it public, i will gladly read through it and check for grammar and clarity. If you recall, I did the same a few years ago.
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Re: Advanced HeroQuest Update Project

Postby slev » February 9th, 2015, 4:43 am

gootchute wrote:If you'd like to send my your almost-final draft before making it public, i will gladly read through it and check for grammar and clarity. If you recall, I did the same a few years ago.


Thx dude.
It's a little late for the "before it's public" thing, but if you find anything incorrect or unclear, please let me know!


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Re: Advanced HeroQuest Update Project

Postby slev » February 19th, 2015, 7:25 am

Just a quick update, I'm now around 90% through the first pass of the big update.
Ampersand has been proofing my work, so when I'm done with the forst pass, I'll go through his notes and edit for clarity.

Although the second of those points may have to wait while I update a campaign! We're nearly done with Shattered Amulet.


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Re: Advanced HeroQuest Update Project

Postby slev » February 23rd, 2015, 2:11 am

Qick view of what our game s look like now, with 25mm square, flat-edged board sections, and double width doors with separate frames
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Re: Advanced HeroQuest Update Project

Postby cynthialee » February 23rd, 2015, 12:59 pm

I love those doors!!!
So it is said that if you know your enemies and know yourself, you can win a hundred battles without a single loss.
If you only know yourself, but not your opponent, you may win or may lose.
If you know neither yourself nor your enemy, you will always endanger yourself.
~Sun Tsu The art of War~


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Re: Advanced HeroQuest Update Project

Postby slev » February 23rd, 2015, 2:31 pm

cynthialee wrote:I love those doors!!!


Thx.

I scanned the door for Descent, Chopped the door and rame appart. I made the frame 5% larger than before, and then blew up the image so that the apiture width was right for the board.


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Re: Advanced HeroQuest Update Project

Postby ampersand » February 23rd, 2015, 5:01 pm

pictures from slev...almost unheard of!!! lol..looking good man. ill get some shots of my new 30 mm AHQ tiles soon enough too...im lacking doors severely though.
more people really should be giving slevs rules a punt. i know a lot here aint keen on AHQ. but you gotta sample it to know the taste...then slev comes along and sprinkles heaps of sugar ontop! dungeon goodness :)


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