Not just a series of Quests, but a series of Quest
Packs, it's AlterQuest - an epic adventure fit for Heroes of all strengths and types!
AlterQuest Compatibility Mode has been enabled!
Download the Quest Books from here!Download the cards needed to play!Get the tiles, so you don't have to hunt them down!Also, there's an Alchemist's Shop!AlterQuest: Maximum Complexity Mode! Play the Quests in their original, unreadable format!
Note: Colored combat dice are required to use these.*this space for rent*
First, "The Trials": a Quest Pack designed as an alternative starting point for new Heroes just starting on the road to greatness. Mentor's trainees are sent out on a number of expeditions, first against Orcs and then back to the capital to thwart a book heist from the Emperor's personal library, before finally facing their last trial against the Gargoyle Verag!
Second, "Rise of the Valkyries": Civil war in the Empire is looming, all because the Order of the Paladins weren't careful enough with their stash of dark relics! It will take the Heroes 10 Quests to sort out this mess, kill the "Dark Emperor" and defeat Morcar's plans for a full-scale insurrection.
Third, "Shadow of the Darkdelve": An ancient horror sealed in a remote island cave network stirs from its slumber! Over the course of 10 Quests, the Heroes will need to enter the dark prison and collect the five relics originally used to seal the Shadow away, then march into the heart of the cave system and banish it again, lest it escape.
(Heralds of Chaos can then be played as #4 in this series, although it was originally designed as a stand-alone and thus has
its own thread.)
Quest Pack #1, "The Trials", primarily uses materials from the base systen, except for two Coffins in Quests 3 and 6 and the Sun Eye Room in quest 7, which are easily printed from this very site. You may also want a Paladin figure to represent Sir Bram in quest 4, and a Valkyrie figure for Marston in quest 5, although the Chaos Sorcerer can be used for each of them in a pinch.
Fortunately, this Quest Pack only uses materials from the base system, except for the Sun Eye room in Quest 1-7 which is easily printed from this very site.
Quest Pack #2, “Rise of the Valkyries”, requires the following additional materials, in addition to the cards which I have zipped below:
4 Chaos Marauder figures, 4 Valkyrie figures, 4 Paladin figures, 2 Orc Boss figures and one figure for the Emperor’s Son. These I leave for you to decide on; I have no predetermined miniatures that “should” be used for these things.
The “Prison Cell” tile from Frozen Horror; one of the 5 x 10 tiles from Advanced Hero Quest, trimmed to 5 x 8; Dewayne Agin’s 6 x 8 Room tile; two 1 x 5 Stairway tiles from Kellar’s Keep; the Sun Eye room again; the Cloud of Chaos tile and a 5 x 9 Throne Room tile, which is unfortunately one of Ron Shirtz’s premium tiles. I have loaded all of the above tiles into the Tiles ZIP folder.
Quest Pack #3, “Shadow of the Darkdelve”, requires the following additional materials, in addition to the cards which I have zipped below:
4 Chaos Marauder figures, 4 Valkyrie figures, 4 Paladin figures, 2 Orc Boss figures, 3 additional Chaos Sorcerer figures (one of which should be marked as ‘special’, 1 extra Gargoyle figure, 3 Wights, 3 Chaos Furies and 3 Skeleton Knights. …Good god, that is a lot of figures; I didn’t realize I had so many in use until I typed this out.
The 5 x 4 Battle Room, most of the rooms from the Frozen Horror, five 1 x 8 Frozen Rivers, two 1 x 3 Frozen Rivers, Rob Capper’s 7 x 8 Bridge tile, the 4 x 5 Bridge tile from the Artchives, the 5 x 4 Bridge tile from Against the Ogre Horde, some Bottomless Corridor Shafts (one 1 x 5, two 1 x 3) from Rob Capper, two Dwarven Forges, five 1 x 1 Altars and the Pit of Chaos.
For posterity, I leave Neo-Daedalus’s edits, just in case I missed something. I do, however, leave them in smaller font so they don’t take up as much space.
Additional components needed: 4 Chaos Marauders, 1 Dark Emperor, 1 Emperor's Son, 4 Imperial Paladins, 2 Orc Bosses, 4 Valkyries
6 Broken Wall Tiles (from WoM), Cage Room Tile (from FH), 2 Closed and 2 Open Double Door (from Ye Olde Inn), Cloud of Chaos Tile (from KK), 2 Coffin Tiles (from RotWL), 10 Crate Tiles (from Agin's Inn Archive), 5x8 Gathering Hall Tile (from Advanced Heroquest), 1 Iron Entrance and 1 Wooden Exit Door, 2 Long Stairway Tiles (from KK), +2 Open Doors, 1 Portcullis (from HQ:aMWS or MotM), 6-Square Wide Rooms Tile* (from Ye Olde Inn ), 4 Stone Doors (from AtOH or WoM), Sun-Eye Room Tile (from AtOH), Throne Room Tile* (from Ye Old Inn), 5 Trap Door Tiles (from KK, MotM, or RotWL),
[size=150]*this tile must be shortened to match the map
Dowsing Lens
and Morning Glory (from
this post), Fire Ring (from KK), Magical Throwing Dagger (from KK or RotWL), Mirror Ring
and Thunder Ray (from this post), Spell Scroll Cards
NA Chaos Spells, Necromancer Spells (from WoM), Skate Spell (from FH)
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