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+1, but with blatantly broken rules fixed, like being able to disarm any trap in sight or being able to drink a potion or cast a spell after death in the US rules.Goblin-King wrote:House rules, mods, and custom content are all great, but everybody deserves to feel the original authentic HeroQuest.
Gold Bearer wrote:+1, but with blatantly broken rules fixed, like being able to disarm any trap in sight or being able to drink a potion or cast a spell after death in the US rules.
Goblin-King wrote:Gold Bearer wrote:+1, but with blatantly broken rules fixed, like being able to disarm any trap in sight or being able to drink a potion or cast a spell after death in the US rules.
Absolutely! By "house rules" I mean stuff like dual wielding or fixed movement etc etc. Of course you have to address all the ambiguities and broken stuff.
I kinda differentiate between house "rules" and house "rulings" if that makes sense
cynthialee wrote:IDK...
Sort of like having plain ice-cream and not using sprinkles, chocolates and berry syrup when it is right there. Plain is better than nothing, but why not throw on the extras? You have them.
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