This is the third quest in the Cultist / Undead arc. The first two are "Q15: The Ruins of Direburg" and "Q16: The Silent Crypts".
QUEST 17: Minos Pass
It has become clear to me that the Cult of Chaos is a major threat to the peace and security of the Empire. Loretome has revealed to me that their citadel lies at the far end of a mountain pass. The crags are treacherous, but of greater concern are the two minotaur brothers that guard the pass. These beasts demand tribute from any who would pass through their mountains. Choose wisely whether to pay or fight them, for their toll is as high as they are cruel.
NOTES—
A One random Spell Scroll rests on this table.
B When a Hero Searches for Treasure in this room, ask him if he wants to pry open the tomb of a great warrior. If he does, he will find a Shield in pristine condition lying on top of an old corpse.
C These two Minotaurs are brothers who guard the mountain pass from invaders. They demand 100 Gold Coins in tribute each time a Hero enters this room. If the tribute is paid, they will neither move nor attack the Heroes.
If the Heroes choose to fight the minotaur brothers, as long as both of them are alive, each of them defends with two additional Combat Dice.
The treasure chests each contain 150 Gold Coins. (Edit: "...plus any gold paid as tribute earlier in the Quest.")
D The cultists here wear gaudy robes signifying their higher rank in the Cult of Chaos. On their turn, if all three cultists are still alive, they can collectively cast a spell of banishing instead of attacking of casting a Spell as normal. This spell sends all Heroes in the room back to the iron entrance door of the Quest. The cultists may only banish the Heroes once.
E This stairway leads into the Citadel of Chaos, and marks the end of the Quest.
Wandering Monster: Beastman