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HQ25 Kobold Trickster spells poll

Brainstorming topics for the HeroQuest 25th Anniversary Quest Pack.

Which Kobold Trickster spells should be included?

What should the spell set be called?
0
No votes
Kobold Spells
1
2%
Trickster Spells
0
No votes
Kobold Trickster Spells
4
8%
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0
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0
No votes
What spells should the set contain? (multiple votes)
0
No votes
A) Invisibility: The spellcaster vanishes--remove his figure from the board. The caster may move and take an action but can't be attacked or targeted by spells. Return the figure at the end of the spellcaster's next turn.
5
10%
B) Lousy: Causes one Hero to itch--he defends with one less combat die and can't cast spells. The spell is broken if the victim successfully makes an unarmed attack against the non-defending "pests."
2
4%
C) Feary Gold: Changes one non-magical treasure or equipment found in the Quest into rotten leaves when exiting. Affected treasure includes the amount as found, such as a single Treasure Card.
2
4%
D) Two Left Hands: Changes one Hero's dominant hand to its opposite, making him attack with 2 fewer dice. The spell can be broken on a future turn by the Hero rolling a red die for each MP. A 5 or 6 ends the spell.
5
10%
E) Balloon: Causes one Hero to float. He ignores floor traps and furniture, but can't block movement and only moves along vertical surfaces. The Hero rolls one red die to move and the spell ends if a 5 or 6 is rolled. One figure may instead move with a victim not adjacent to a wall or enemy figure.
4
8%
F) Unsheathe: Causes one Hero's trousers to drop to his ankles. The victim defends with 1 less die and may not move. The condition ends after the Hero forfeits an action to refit his clothing.
3
6%
G) Titch: One Hero is shrunk with a huge head. His BPs and AD are reduced to 1, then restored after 3 turns. If the Hero were to lose any BPs, he instead loses his turn until the spell ends. The Hero can break the spell on a future turn by rolling a 5 or 6 on one die.
0
No votes
H) Wandering Monster!: Place a Wandering Monster in the same room as the spellcaster. As it is illusionary, any BP of damage it causes are restored upon its destruction. Any "killed" Hero awakens on his next turn.
4
8%
I) Knock-knock: The spellcaster may open or close one door in the room or corridor he is in.
4
8%
J) Stumble: One Hero's movement is reduced by one red die for one turn.
2
4%
K) Furry: One Hero's hair grows extremely long, causing him to defend with one less combat die. The effect may be cancelled by the Hero cutting his hair for 2 turns. Between Quests, a barber must be paid 10 gold coins.
2
4%
JJ) Stumble: One Hero constantly trips so that one red die must be discarded when he moves. The spell is broken when the Hero rolls doubles, or a 6 if wearing plate mail.
1
2%
L) Flying Fox: The caster becomes a bat for 1 turn, moving unblocked by Heroes or furniture for 12 spaces. If on the caster's next turn he isn't visible to any Hero, remove him from the board. May return from out of view on a later turn.
2
4%
M) Hide-and-seek: One item held by a Hero is stolen and hidden in the same room as the spellcaster. This special treasure can later be found by searching for treasure in the room.
5
10%
N) Pinch: May be cast on a Hero's turn. That Hero is painfully pinched and must immediately roll one combat die for each of his Mind Points. Unless a 6 is rolled, the victim moves and attacks the nearest Hero on his turn.
2
4%
O) Bucket: May be cast during a Hero's turn. A bucket drops on a Hero's head, ending his turn. The victim may only act to attack, defend, or move with one die until a 5 or 6 is rolled using 1 red die for each BP.
2
4%
EE) Balloon: Causes one Hero to float. He ignores floor traps and furniture, but can't block movement and only moves along vertical surfaces. The Hero rolls one red die to move and the spell ends if a 5 or 6 is rolled.
0
No votes
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0
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0
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0
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No votes
 
Total votes : 50

Re: HQ25 Kobold Trickster spells poll

Postby Big Bene » June 9th, 2018, 5:30 am

It's nice to see them taking a place in the HQ25 world.
Voted.
Would have liked to have teh possibility to give a "second rank" vote for the alternatives.
Have a look ;)


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Re: HQ25 Kobold Trickster spells poll

Postby Daedalus » June 12th, 2018, 4:22 pm

The alternates are basically a second rank. Any of them may freely be substituted in a Kobold Trickster spellcaster's available spells. Both the core 6 spells and 8 alternates are planned to be included in the HQ 25th Anniversary download package.
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Re: HQ25 Kobold Trickster spells poll

Postby Daedalus » July 20th, 2018, 10:42 am

Balloon has proved a popular spell choice but the mechanics came under discussion at Re: 5. HQ25 - Spells, tiles, mechanics and misc. The complications of another figure moving the Hero are an issue, so I am offering a simplified version in the poll as choice EE:

    Balloon

    This spell floats one Hero at shoulder height without means to move normally. The Hero ignores both floor traps and low furniture, but he can't block movement and may only move hand over hand along vertical surfaces. The Hero rolls one red die to move and the spell ends if a 5 or 6 is rolled.
..
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Re: HQ25 Kobold Trickster spells poll

Postby Daedalus » July 20th, 2018, 7:59 pm

The latest voting is in with some new favorites:

5 votes: Two Left Hands, Hide-and-seek
4 votes: Invisibility, Balloon
3 votes: Unsheath, Wandering Monster!, Knock-knock, Stumble, Bucket
2 votes: Lousy, Feary Gold, Furry, Flying Fox, Pinch
1 vote: Titch

Unless votes are added or changed, the core six Kobold Trickster spells are:
    Two Left Hands, Balloon, Hide-and-seek, Invisibility, Wandering Monster!, Bucket
The eight alternates are:
    Unsheath, Knock-knock, Stumble, Lousy, Feary Gold, Furry, Flying Fox, and Pinch
..
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Re: HQ25 Kobold Trickster spells poll

Postby Daedalus » October 8th, 2018, 5:08 pm

The the spell list has been taking shape. Here's the latest voting update:

5 votes: Invisibility, Two Left Hands, Hide-and-seek
4 votes: Balloon, Wandering Monster!, Knock-knock
3 votes: Unsheathe, Stumble
2 votes: Lousy, Feary Gold, Furry, Flying Fox, Pinch, Bucket
0 votes: Titch

Until further votes are added or changed, the core six Kobold Trickster spells are:
    Invisibility, Two Left Hands, Hide-and-seek, Balloon, Wandering Monster!, Knock-knock
The eight alternates are:
    Unsheathe, Stumble, Lousy, Feary Gold, Furry, Flying Fox, Pinch, and Bucket
..
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Wizard of Zargon Group Member Grin's Stone Map Played a turn in five (5) Play-by-Post games. Created a Hot Topic. Slain a measly Goblin! Slaughtered an Orc! Killed a mighty Fimir! Shattered a Skeleton! Destroyed a Zombie! Unravelled a Mummy!Crushed a powerful Chaos Warrior! Smashed a massive Gargoyle! Encountered all eight (8) Game System monsters. Encountered a menacing Chaos Warlock!
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Re: HQ25 Kobold Trickster spells poll

Postby Anderas » October 10th, 2018, 3:58 am

How many do we really include?

I mean: On the one hand, I'd like them all because they are just nice. On the other hand, all the other spell sets have 6 spells only, plus, we need to find art for every single card... :shock:


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Re: HQ25 Kobold Trickster spells poll

Postby Daedalus » October 10th, 2018, 12:14 pm

We probably only want to concentrate on art for the six core spells. The eight alternate spells should be set up with a blank art field or a generic image. That could be done up front or left for after the core spells are finished. I propose the core spells and the alternates ultimately be stored in separate folders with separate pages for printing.
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Re: HQ25 Kobold Trickster spells poll

Postby Anderas » November 13th, 2018, 8:11 am

Ok here we go

I am on my way to make the Trickster Spell Spreadsheet. Spell preview follows suite.

I did not yet search for graphics, but it shall be fun seeing the spell names.

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Re: HQ25 Kobold Trickster spells poll

Postby Anderas » November 30th, 2018, 7:01 am

I corrected the text of "two left hands" as I copied and pasted the text from invisibility by accident.

All pictures are taken either from HQ releases or from GimmeYerGold and clmckay.
So again, I can't guarantee for the Copyright!

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