Re: HQ25 monster stats and abilities #4 the Chaos Dwarf
Posted: June 15th, 2016, 10:24 pm
I added a new ability choice to the poll: N) No ability--good enough as is
No ability finally occurred to me, as the new stat line ahead in the poll could be considered to already offer sufficient differentiation. I think sometimes emulating the HQ basic monster model (KISS) can provide for a cleaner, more cohesive whole. Since a Chaos Dwarf can also alternatively be given a shield in Quest Notes to offer a harder option, I'm currently content to simplify the base monster.
Maybe I'm just reacting to Chaos Dwarfs that can exceed Chaos Warriors. I don't sit so well with Chaos Warriors sharing or losing their elite status. A Questimation of expected damage for four 3BP Chaos Dwarfs with and without Phalanx against a Wizard and three 5AD/5DD Heroes would be insightful and perhaps reassuring. Including a comparison to Four Chaos Warriors would be even more useful. I hope the on--off Phalanx ability can work alongside the Chaos Warrior and leave him his place.
No ability finally occurred to me, as the new stat line ahead in the poll could be considered to already offer sufficient differentiation. I think sometimes emulating the HQ basic monster model (KISS) can provide for a cleaner, more cohesive whole. Since a Chaos Dwarf can also alternatively be given a shield in Quest Notes to offer a harder option, I'm currently content to simplify the base monster.
Maybe I'm just reacting to Chaos Dwarfs that can exceed Chaos Warriors. I don't sit so well with Chaos Warriors sharing or losing their elite status. A Questimation of expected damage for four 3BP Chaos Dwarfs with and without Phalanx against a Wizard and three 5AD/5DD Heroes would be insightful and perhaps reassuring. Including a comparison to Four Chaos Warriors would be even more useful. I hope the on--off Phalanx ability can work alongside the Chaos Warrior and leave him his place.