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Goblin-King wrote:When life gives you lemons, squeeze those lemons into your eyes, enter a berserker rage and punch life in the face!
Make a small donation to Ye Olde Inn!
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benvoliothefirst wrote:What's the crown that Rogar had in the past, "The Star of the West"? Has that ever been made into an artifact card? If not it oughtta be! That could be the one that raises mind points by 1.
Anderas wrote:I am thinking about a fireball staff that is different from our usual fireball staff.
Like, doing exactly the same but dealing Air damage. (Lightning bolts?) It could be used to deal more damage than normal to a boss basilisk. So it could be anti-stone really.
That quest could be somewhere in the lower quarter, to support the Wizard with a 1 die shooter staff and allow for some thematic boss fight.
Three quests: getting to know basilisks and hear about a boss variant, searching that particular staff somewhere, then encounter the boss basilisk. Two targets achieved: the Wizard gets something lasting, plus some quests that have a story but are not too strongly tied. Maybe the Boss basilisk could even have a stone statue standing around with a wizard's cloak or a talisman of lore...
benvoliothefirst wrote:Some great food for thought here. Was having a total of four artifacts confirmed? I like the idea of each artifact adding 1 to a character's stats: One each for BP, MP, AD, and DD. Maybe the cursed versions attract monsters, but the hero versions have the same positive benefit without the curse? . . .
knightkrawler wrote:benvoliothefirst wrote:What's the crown that Rogar had in the past, "The Star of the West"? Has that ever been made into an artifact card? If not it oughtta be! That could be the one that raises mind points by 1.
I concur. But it should do some other small thing for it to be more than just an alternative to the Talisman of Lore.
Maybe something like immunity to Cultist's special skill/spell or Mummies attack you with one less die or something like that...
Goblin-King wrote:When life gives you lemons, squeeze those lemons into your eyes, enter a berserker rage and punch life in the face!
Count Mohawk wrote:Anderas wrote:I am thinking about a fireball staff that is different from our usual fireball staff.
Like, doing exactly the same but dealing Air damage. (Lightning bolts?) It could be used to deal more damage than normal to a boss basilisk. So it could be anti-stone really.
That quest could be somewhere in the lower quarter, to support the Wizard with a 1 die shooter staff and allow for some thematic boss fight. . . .
I've made a couple of interesting ranged magical weapons we could crib for this thing.
One is a thunder spear, which cannot be defended against when thrown, although it's only 2 dice of attack. That's probably not what we're looking for here; however, if we consider that spells like Lightning Bolt generally deal damage without rolling dice, we could have the ranged attribute of a Lightning Staff count as always rolling 1 skull on attack, with the monster defending normally. That might be too good, though, since "always 1 skull" is about equal to "2 combat dice" in terms of average damage...
. . . Maybe an Air-aligned staff has an alternative effect if you roll a black shield, such as a "chain lightning" effect allowing to hit 2 adjacent targets at once, or a blast of wind that forces the target back a square.
Lightning Rod .This copper rod enables the Wizard to shoot lightning. The Wizard aims at any monster he can "see" and rolls a combat die. If hit, the target will lose 1 Body Point. If a monster is adjacent to this victim, the bolt arcs. The Wizard then rolls against the new target. If a black shield is rolled, the rod is drained and may not be used until the next Quest. |
Goblin-King wrote:When life gives you lemons, squeeze those lemons into your eyes, enter a berserker rage and punch life in the face!
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