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Gold Bearer wrote:The four essential artefacts that they have to find could have these additional effects:
Barbarian - Attack on black shields in melee.
Dwarf - Defend on black shields.
Elf and Wizard - Wizards Of Morcar spells added. Wizard picks one, Elf picks one, Wizard picks two, Elf picks one, Wizard has the other two. Elf rolls three movement dice and ignores the lowest.
When they're all gathered they could increase in power to give these additional effects:
Barbarian - Black shields count as two skulls in melee.
Dwarf - Black shields count as two white shields.
Elf and Wizard - Wizard picks one, Elf picks one, Wizard has the other five. Elf has six random Elf spells.
That's more complicated.MrBigB wrote:What if for the spells it at first the wizard gets [insert number] random spells from the WoM deck, and the elf gets [slightly smaller number] random spells from the elf deck. Later it could buff up so the wizard gets to choose [original number plus 1 or 2], and the elf also gets to choose but keeps the same number (maybe add 1?).
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