knightkrawler wrote:I vote for
Halberd 3 AD, two-handed, reach two squares, no wizard
Bow 2 AD, ranged, no wizard
Sling 1 AD, ranged (squares = current BPx2)
Mace 2 AD, Skeletons and Chaos Warriors -1DD, no wizard
Greatsword 5 AD, two-handed, only Barbarian (incredibly expensive, but I'll be satisfied without changing the rules my way presented elsewhere )
I vote against general special rules for equipment when not texted on a specific card.
5 new pieces are a good number I say.
I approve.
knightkrawler wrote:Artefact or Equipment:
Rapier 2 AD, only wizard, discard two spells when first used in quest.
I...wow! I really like the idea of a magic draining sword for the wizard! How a bout making it even more powerful?
Aetherlance: This fine needle thin rapier may be used by the Elf or Wizard. It has the attack power of 2 attack dice. Each time the character attacks they may discard any number of spell cards to for a one-time-only bonus number of dice for that attack equal to the number of discarded spells.
Gold Bearer wrote:Wow. What other existing artifacts? And it's not a slight variant of the spirit blade. Have you read it? It's very distinct from it in practical terms. It's similar in, er, spirit. I'll call it the sodding soul sword if it makes you feel better.Goblin-King wrote:Fixing Spirit Blade and other existing artifacts?
Any artifacts used should be fundamentally different from those we already have, not slightly variants.
So a huge NO! from my side. We are not trying to "fix" HeroQuest. We are making a quest pack.
For what it is worth, I really like the spirit sword idea, with a different name to give it it's own identity. Soul Edge
It is just like that one mini-boss in kellers keep (i think that was the quest pack)
My suggestion is to give it to the big bad's lieutenant around quest 22, and allow him to use it against the heroes! They claim it when he is killed! Naturally the big bad it not super weak to it (he has a ton of mind points), I think subverting the trope of the magic sword kills the big bad would be a nice easter egg for HeroQuest fans. (not to belittle the new sword's power, it will be quite good against regular monsters. Speaking of which, i think undead should use their regular defense since they have no mind to steal... oh there is the name Mindstealer.
Another Artifact idea..
The Equalizer: This finely balanced stone hammer bears an inscription of a set of scales. It always attacks with a number of attack dice equal to the defender's defense dice.
A dagger against a goblin but a battle axe against a chaos warrior.. hmm