Teldurn wrote:While I would like to see the community come together and finish this quest pack as much as the next person, I feel we need some crystal clear direction and leadership. A project manager who can come in with a plan and say, "Okay, this is how much time we have, here is the work that's left to do, and here are the steps to make sure it all gets done." Otherwise we'll still be arguing monster choices in December.
If anyone has some actual management experience, now's your time to step up and shine! I don't want to see us release a
26th anniversary edition.
I absolutely agree we need to formally have a project lead, though I thought Goblin-King and/or Sjeng were already appointed (officially or otherwise), and would 100% support either as they seem like natural choices.
If not, I'd offer up myself as I have both managerial experience, project team lead experience, and have no issue making decisions even if they may be unpopular. Unfortunately, all of that is in a field
drastically different then anything involved with getting a product created and "out to market" so to speak. Factor in this is my first true go at building a quest pack, and I'm still a novice catching up on HQ/WH lore... I just don't have the street credit. Passion, drive, and commitment I have in spades, but not a lick of HQ street cred