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Re: 3D Environment

PostPosted: Friday January 31st, 2020 11:18pm
by Dezziedc
Hey guys, short video of the above rooms with a basic character controller introduced. It give a bit of an idea on the scale and how it could look. I've just used a random character to get the video done. As mentioned in the first post, really keen to get a 3D artist to build the characters based on the miniatures from the game. But this will be a good way to test and see how we go. Once I'm down the line a way I start exploring options for character builds in more detail (unless someone sees this and wants to contribute!).


Re: 3D Environment

PostPosted: Monday February 3rd, 2020 7:52am
by Dezziedc
Another test - this with lighting changes and door interaction


Re: 3D Environment

PostPosted: Monday February 3rd, 2020 12:13pm
by Spookyhappyfun
This looks so cool! I don't even know if you should be focusing on HeroQuest with this. Like, it's so good that maybe you should be working on creating an original game with this.

Re: 3D Environment

PostPosted: Monday February 3rd, 2020 6:33pm
by Weltenlaeufer
:shock: :shock:

Epic! Can only imagine how cool a whole HQ game would be seeing how good this looks already!

Re: 3D Environment

PostPosted: Tuesday February 4th, 2020 10:55pm
by Dezziedc
Spookyhappyfun wrote:This looks so cool! I don't even know if you should be focusing on HeroQuest with this. Like, it's so good that maybe you should be working on creating an original game with this.


Yeah I know what you mean Spooky.

The big attraction for me basing it on HQ is that it is one of those games that has been a part of my life for so long. I played D&D prior to this but as I left school and got a job etc, time to allocate to long D&D sessions got shorter and shorter. But then HQ came out and it wasn't so complicated or involved that it required hours of prep and then not actually progressing. It was simple and fun - and playable with friends and family who never played D&D made it even more enjoyable. And it's stayed with me all these years and I've spent some time playing with my kids over the last few years too.

I started playing WoW not long after it came out so the idea of turning HQ into a similar style game was something that was always in the back of my mind from that point. Although I work in IT it's a big leap for me to step into development - and the game engines these days make it relatively easy if you can spend the time learning the code etc.

As mentioned previously, the difficulty will be transitioning into a playable PC game. It's not going to be as simple as the board game (not turn based, how do you manage multiple people in an environment etc). I also want to make it an external "open world" game. Given the original game doesn't extend to open world game play, this is a bit of a challenge and how to make it exciting and playable while still making sure the dungeons are challenging. There's a lot to it.

Anyway, I'm pretty motivated with it at the moment. I'll keep going and see how it turns out. As I get some new stuff added, I'll post it in here. So keep an eye out.
Weltenlaeufer wrote::shock: :shock:

Epic! Can only imagine how cool a whole HQ game would be seeing how good this looks already!


thanks Welt. yeah, it's pretty exciting for me too. I even get excited when I get a door animation working properly!!!!

Re: 3D Environment

PostPosted: Sunday February 16th, 2020 6:25am
by Dezziedc
Image
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Re: 3D Environment

PostPosted: Monday March 9th, 2020 12:34am
by Dezziedc
Still working through the game and adding stuff - have been looking at the multiplayer aspect of it at the moment. Taking a bit of time to get my head around the mechanics.

What I did find though was another thread on the forums here talking about electronic games that reminded people of HQ. Some people were mentioning Arcane Quest. I downloaded a couple of versions of the game to try them out. The latest one (Legends I think it's called) was the style I was aiming for - except on a PC with multiple players and more open game play in the world environment. I didn't mind the style those developers were going for.

Re: 3D Environment

PostPosted: Monday March 9th, 2020 7:33am
by Weltenlaeufer
Dezziedc wrote:Image
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Wow, those stairway and the room below with the furniture looks amazing! This is gonna be great, love your project!

Re: 3D Environment

PostPosted: Tuesday March 10th, 2020 4:02am
by Dezziedc
Weltenlaeufer wrote:
Wow, those stairway and the room below with the furniture looks amazing! This is gonna be great, love your project!


Thanks mate.

Re: 3D Environment

PostPosted: Thursday March 12th, 2020 11:14pm
by Dezziedc
Hey guys, just out of curiosity, does anyone know who owns the rights to Hero Quest? Is it still Milton Bradley?