by el_flesh » Thursday November 25th, 2010 11:04am
From advanced rules:
2x Drain Life The caster causes all creatures within two spaces of him to transfer 1 to 3 Body Points (roll red die, using D3 rule) each to the caster, although they may not be reduced to a total of less than one body point. In addition to expending this spell, the caster must expend 2 of his own Body Points (can go to zero, but not negative; going to zero body points kills all summons) to complete the incantation. Caster can never exceed maximum life points.
Scream of Death The caster howls an unearthly terrifying scream, channeling the power of death itself. All creatures adjacent to the caster lose 1 body point and 1 mind point.
2x Summon Skeleton The caster causes a Skeleton to explode from a slain monster. You must surrender 2 of your own Body Points when this spell is cast. Skeleton is under caster's control.
Summon Zombie The caster causes a slain monster to rise up as a mindless Zombie. You must surrender 2 of your own Body Points when this spell is cast. Zombie is under caster's control, but always heads for and attacks nearest enemy.
Summon Mummy The caster causes a Mummy to appear using the body of a slain monster. You must surrender 2 of your own Body Points when this spell is cast. Mummy is under caster's control.
Raise Dead The caster brings one creature into the realm of the Undead as a personal servant. This spell must be cast on the turn immediately after a monster is slain. The monster is restored to full Body Points, and is considered an Undead creature. Additionally, the monster is now under the complete direction of the caster, and moves after the caster. The monster will remain a servant of the caster until the end of the Quest or until it is killed. The caster must surrender 3 Body Points to complete this spell.
Venom Dagger The caster coats any dagger with a fast acting deadly venom. This venom breaks down all cells living or dead; stone creatures only are unaffected. He must cause at least one damage on a minimum 3 die attack (cannot be thrown; attack can be augmented with Heroic Brew). The target then loses one Body Point per turn (initial turn damage is attack total +1 point poison) until death occurs. There is no time to find the right antidote.
= 9 spell cards
Necro starts with a poison dagger (sell value 75) that causes 3 attack dice to anything living, but only one attack die to anything already dead (zombie, skeleton, mummy). Dagger is lost if thrown.
Necro has 2 defense die, can go to 3 with a staff instead of dagger.
Necro regains one body point for any creature slain in an adjacent square. Can never pass maximum life.
5 body points 5 mind points
"I will raise your dead body as an undead skeleton. Then I will make it do unspeakable acts. Like taking a shower." - El Flesh.
