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Frozen Anderas Horror Yeti Wonderland

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Re: Frozen Anderas Horror Yeti Wonderland

Postby Kitch1982 » February 10th, 2019, 12:50 pm

Clmckay if you're happy for one of the mercenaries to take the hit then I am happy also.

Andrea's - this potion, can I keep it or do I have to take it now? UK version doesn't have this potion.

Post edit:

Dang! Just saw you took the hit! Unlucky.
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Re: Frozen Anderas Horror Yeti Wonderland

Postby Anderas » February 10th, 2019, 12:56 pm

clmckay wrote:Beautiful models!

Scout moves adjacent and tries to disarm.

Original post: clmckay rolled 1 6-sided dice:
1

Can't.

Only the dwarf...

Edit. Wrong. He can. Ok sorry he lost a BP.


Kitch, I have some renamed slightly adapted potions. This is a stronger potion of healing, there is also a weaker one. Together they add up to the same total like the originals.
Last edited by Anderas on February 10th, 2019, 1:08 pm, edited 1 time in total.


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Re: Frozen Anderas Horror Yeti Wonderland

Postby clmckay » February 10th, 2019, 1:03 pm

Oh I see. I just went with the card text.

Kitch, do you want me to step on it, or do you want to try disarming it?

Edit: is there no disarming without a toolkit?

If so, just take my last roll as stepping on the trap. Does it now go away?


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Re: Frozen Anderas Horror Yeti Wonderland

Postby Anderas » February 10th, 2019, 1:09 pm

Yes you are right. My fault! Sorry!

So the scout tried and lost a BP.


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Re: Frozen Anderas Horror Yeti Wonderland

Postby clmckay » February 10th, 2019, 1:14 pm

Not to be too picky....but if we are doing card text it says disarmed on a skull or shield. I think it has the same trap abilities as a dwarf.


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Re: Frozen Anderas Horror Yeti Wonderland

Postby Anderas » February 10th, 2019, 1:17 pm

Yes and again you're right. I was doing two things at a time here.
I am making an update photo right now. Imgur is quite slow when you upload a photo.


... ok here we go. I moved the scout adjacent to the trap and removed it.
The other mercenaries did not yet move, also I didn't catch where the barbarian wanted to spend his three movement points last turn.
I guess he is standing directly at the door, in the red room. Didn't have his position on this photo... I am updating that again, right now, hold on... done.

Detailed situation
Image

And overview of the game board so far
Image


And updated Barbarian position
Image
Last edited by Anderas on February 10th, 2019, 1:32 pm, edited 1 time in total.


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Re: Frozen Anderas Horror Yeti Wonderland

Postby clmckay » February 10th, 2019, 1:31 pm

May we stall for a turn?

If so then swordsman moves to front of door. Rest of mercs move to flank. Wait for Barbara to join us.

Else

Swordsman kicks open the door.

Crossbowman moves right enough to have a shot through the door should he get line of sight.



EDIT:

Also, could I trouble you for a look at your cards? I like these two new potions you have and would love to steal them and anything else for my own games. :)


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Re: Frozen Anderas Horror Yeti Wonderland

Postby Kitch1982 » February 10th, 2019, 1:59 pm

I will wait for update before moving.
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Re: Frozen Anderas Horror Yeti Wonderland

Postby clmckay » February 10th, 2019, 2:07 pm

I figure we may as well use these mercs as a vanguard, Kitch. Hopefully they can protect you pretty far into the mission before attrition takes them out of action. I propose, that the Mercs knock open the doors and make the first strikes against the enemies. Then you can follow-on and mop up if able.


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Re: Frozen Anderas Horror Yeti Wonderland

Postby Anderas » February 10th, 2019, 2:16 pm

Sure! Just give me a day or two, and maybe your mobile phone number for private chats as I guess they are not entirely without copyright.
I'd be interested in raw data of your skill cards by the way.
:-D


fraggle that one wasn't sharp
Image

What you see: my zombie and Sparkymark's Christmas exchange skeleton.

Image
Last edited by Anderas on February 10th, 2019, 3:24 pm, edited 1 time in total.


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