The greenskin tribe is lead by an orc shaman. If you are able to take care of him then the remaining greenskins will eventually scatter. Leaderless, they won't be much of a threat.
The camp my also be home to other creatures that aren't part of the greenskin tribe so stay alert."
Winds Of Magic: Power 1
You start from off the board so one east of the door is one square's movement. I might see if I can get an image program to work properly so we can have doors that look like they're actually part of the map. On the other hand it might be a bit dark and too easy to miss stuff so maybe it's better like this.
Mountain Dwarf Grabby RACE: Dwarven (Dwarf) CLASS: Slayer | Archer Will RACE: Human CLASS: Archer | Amber Wizard Alore Spellthorn RACE: Human CLASS: College Wizard | Jade Wizard Rain Earthblade RACE: Human CLASS: College Wizard |
MOVE: ![]() ![]() | MOVE: ![]() ![]() | MOVE: ![]() ![]() ![]() | MOVE: ![]() ![]() ![]() |
ATTACK: ![]() ![]() ![]() (Axe) | ATTACK: ![]() ![]() (Bow, Sword) | ATTACK: ![]() ![]() (Spear, Dagger) | ATTACK: ![]() ![]() (Sickle (Short Sword)) |
DEFENSE: ![]() ![]() (Unarmoured) | DEFENSE: ![]() ![]() (Leather Armour) | DEFENSE: ![]() ![]() ![]() (Bracers, +1 for Magic Aura) | DEFENSE: ![]() ![]() ![]() (Cloak Of Protection, +1 for Magic Aura) |
BODY: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | BODY: ![]() ![]() ![]() ![]() ![]() | BODY: ![]() ![]() ![]() ![]() ![]() | BODY: ![]() ![]() ![]() ![]() ![]() |
MIND: ![]() ![]() | MIND: ![]() ![]() ![]() ![]() ![]() | MIND: ![]() ![]() ![]() ![]() ![]() | MIND: ![]() ![]() ![]() ![]() ![]() |
INVENTORY: | INVENTORY: Amulet Of Protection, | SPELLS: ![]() ![]() ![]() ![]() | SPELLS: ![]() ![]() ![]() ![]() ![]() |
36 Arrows. | INVENTORY: | INVENTORY: |