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Re: New Frontier: Bogenhafen

PostPosted: Friday August 12th, 2016 12:57am
by Sotiris
Filt moves
Sotiris rolled 2 6-sided dice:
4, 1
2S,3E and search the corridors (if not both, the vertical one).

Re: New Frontier: Bogenhafen

PostPosted: Friday August 12th, 2016 10:17am
by Gold Bearer
Image
Sotiris wrote:...search the corridors (if not both, the vertical one).
I've been meaning to ask you about that. If you're at a corner do you search both corridors or do you pick one? Also can you search if there's a monster in sight but not in the area you're searching, for example could Caplin search the corridor he's in now? We'll use whatever's the official searching rule.

Event:
Gold Bearer rolled 2 6-sided dice:
1, 6

Snotling throws his javelin at Caplin.
Gold Bearer rolled 1 6-sided dice:
6
Gold Bearer rolled 2 6-sided dice:
3, 3
And moves.
Gold Bearer rolled 2 6-sided dice:
1, 4

Orc.
Gold Bearer rolled 2 6-sided dice:
4, 2
2E, 3N, 1E and attack Caplin.
Gold Bearer rolled 3 6-sided dice:
6, 3, 1
Gold Bearer rolled 2 6-sided dice:
2, 6

Goblin.
Gold Bearer rolled 3 6-sided dice:
5, 2, 1
Attack Clause.
Gold Bearer rolled 2 6-sided dice:
6, 3
Gold Bearer rolled 4 6-sided dice:
5, 1, 5, 5
ImageImageGreenskins
Greenskins can reroll one melee attack dice for every Waaagh token in play but can only reroll each dice once. Take one Waaagh token every time there's a Greenskin on the board at the end of the EWP's turn, up to a maximum of three. Remove one Waaagh token every time there isn't a Greenskin on the board at the end of the EWP's turn.

Winds Of Magic: Power 3
Waaagh: Power 1
Party Luck: +2


Captain
Clause Janson
RACE:
Human
CLASS: Captain
Assassin
Nissa
RACE:
Human
CLASS: Assassin
Alchemist
Filt
RACE:
Human
CLASS: Alchemist
Light Wizard
Caplin Spellsword
RACE:
Human
CLASS: College Wizard
MOVE: :roll6: :roll6: :roll6: (Lowest Two, Max Run 6) MOVE: :roll6: :roll6: :roll6: (Highest Two) MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: :roll6: (Lowest Two)
ATTACK: :skull: :skull: :skull:
(Broadsword)
ATTACK: :skull: -/~^ (Death Strike, Backstab)
(Five Knives, Dagger, Blow Pipe)
ATTACK: :skull: -/~
(Knife)
ATTACK: :skull: :skull: :skull:
(Broadsword)
DEFENSE: :whiteshield: :whiteshield: :whiteshield: :whiteshield: (+1^)
(Banded Mail, Shield, Helm)
DEFENSE: :whiteshield: (+ Dodge)
(Unarmoured)
DEFENSE: :whiteshield: :whiteshield:
(+1 for Magic Aura)
DEFENSE: :whiteshield: :whiteshield:
(+1 for Magic Aura)
BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: BODY: :redheart: :redheart: :redheart: :redheart: :greyheart: :greyheart: BODY: :redheart: :redheart: :redheart: :redheart: :greyheart: BODY: :redheart: :redheart: :redheart: :greyheart: :greyheart:
MIND: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb:
INVENTORY: INVENTORY: 15 Darts. SPELLS: :greenorb: :greenorb: :greyorb: SPELLS: :greenorb: :greenorb: :greenorb: :greyorb:
INVENTORY: Potion Of Healing, INVENTORY:
Potion Of Resilience, Heroic Brew.
Followers.JPG
36 Arrows

Re: New Frontier: Bogenhafen

PostPosted: Saturday August 13th, 2016 11:23am
by Gold Bearer
Gold Bearer wrote:I've been meaning to ask you about that. If you're at a corner do you search both corridors or do you pick one? Also can you search if there's a monster in sight but not in the area you're searching, for example could Caplin search the corridor he's in now? We'll use whatever's the official searching rule.
"Characters may not search if they are next to a monster or if there is a monster in the same room or visible in a passage.

A whole room or all visible squares of a passage may be searched in one turn.
"

Okay, so you can't search if there's a monster visible in any passage but you can if there's a visible monster in a different room, you can only search one corridor and then only the squares that you can see and you can't search if there's an adjacent monster even if it's in a different room. This means I can upgrade the Gnome's searching rules. :)

Sotiris wrote:2S,3E and search the corridors (if not both, the vertical one).
No traps or secret doors in the vertical corridor.

Re: New Frontier: Bogenhafen

PostPosted: Saturday August 13th, 2016 3:08pm
by Sotiris
Caplin vs orc
Sotiris rolled 3 6-sided dice:
3, 3, 5
defense
Sotiris rolled 2 6-sided dice:
4, 6
and move 2N.

Re: New Frontier: Bogenhafen

PostPosted: Saturday August 13th, 2016 4:06pm
by Gold Bearer
ImageImage
Orc: :redheart: :greyheart:
[Clause, Bowman, Spearman], Nissa, Filt.

Re: New Frontier: Bogenhafen

PostPosted: Sunday August 14th, 2016 6:11pm
by MadMickyG
Nissa attacks Orc with Blowgun:
MadMickyG rolled 1 6-sided dice:
1


Orc defends:
MadMickyG rolled 2 6-sided dice:
5, 6


Nissa uses Blowgun again:
MadMickyG rolled 1 6-sided dice:
5


Orc defends:
MadMickyG rolled 2 6-sided dice:
3, 5


Captain moves:
MadMickyG rolled 3 6-sided dice:
6, 3, 2

5E and attack Goblin:
MadMickyG rolled 3 6-sided dice:
6, 1, 1


Goblin defends:
MadMickyG rolled 1 6-sided dice:
5


Bowman runs:
MadMickyG rolled 5 6-sided dice:
1, 5, 3, 6, 1

Move to stand 1W of the Captain.

Spearman moves:
MadMickyG rolled 3 6-sided dice:
5, 3, 1

Equipping sword and Shield, moves 3S and attacks Orc:
MadMickyG rolled 2 6-sided dice:
1, 2


Orc defends:
MadMickyG rolled 2 6-sided dice:
2, 1

Re: New Frontier: Bogenhafen

PostPosted: Sunday August 14th, 2016 7:34pm
by Gold Bearer
Image
Snotling.JPG
Greenskins
Greenskins can reroll one melee attack dice for every Waaagh token in play but can only reroll each dice once. Take one Waaagh token every time there's a Greenskin on the board at the end of the EWP's turn, up to a maximum of three. Remove one Waaagh token every time there isn't a Greenskin on the board at the end of the EWP's turn.

Filt

Re: New Frontier: Bogenhafen

PostPosted: Monday August 15th, 2016 1:00pm
by Sotiris
Filt moves
Sotiris rolled 2 6-sided dice:
3, 1
3S eot.

Re: New Frontier: Bogenhafen

PostPosted: Tuesday August 16th, 2016 7:52pm
by Gold Bearer
Winds Of Magic:
Gold Bearer rolled 1 6-sided dice:
6

Event:
Gold Bearer rolled 2 6-sided dice:
3, 2

South snotling.
Gold Bearer rolled 2 6-sided dice:
1, 2
:roll:
The other will stay where he is.
Image
Snotling.JPG
Greenskins
Greenskins can reroll one melee attack dice for every Waaagh token in play but can only reroll each dice once. Take one Waaagh token every time there's a Greenskin on the board at the end of the EWP's turn, up to a maximum of three. Remove one Waaagh token every time there isn't a Greenskin on the board at the end of the EWP's turn.

Winds Of Magic: Power 3
Waaagh: Power 2
Party Luck: -1


Captain
Clause Janson
RACE:
Human
CLASS: Captain
Assassin
Nissa
RACE:
Human
CLASS: Assassin
Alchemist
Filt
RACE:
Human
CLASS: Alchemist
Light Wizard
Caplin Spellsword
RACE:
Human
CLASS: College Wizard
MOVE: :roll6: :roll6: :roll6: (Lowest Two, Max Run 6) MOVE: :roll6: :roll6: :roll6: (Highest Two) MOVE: :roll6: :roll6: MOVE: :roll6: :roll6: :roll6: (Lowest Two)
ATTACK: :skull: :skull: :skull:
(Broadsword)
ATTACK: :skull: -/~^ (Death Strike, Backstab)
(Five Knives, Dagger, Blow Pipe)
ATTACK: :skull: -/~
(Knife)
ATTACK: :skull: :skull: :skull:
(Broadsword)
DEFENSE: :whiteshield: :whiteshield: :whiteshield: :whiteshield: (+1^)
(Banded Mail, Shield, Helm)
DEFENSE: :whiteshield: (+ Dodge)
(Unarmoured)
DEFENSE: :whiteshield: :whiteshield:
(+1 for Magic Aura)
DEFENSE: :whiteshield: :whiteshield:
(+1 for Magic Aura)
BODY: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: :redheart: BODY: :redheart: :redheart: :redheart: :redheart: :greyheart: :greyheart: BODY: :redheart: :redheart: :redheart: :redheart: :greyheart: BODY: :redheart: :redheart: :redheart: :greyheart: :greyheart:
MIND: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb: MIND: :blueorb: :blueorb: :blueorb: :blueorb: :blueorb:
INVENTORY: INVENTORY: 13 Darts. SPELLS: :greenorb: :greenorb: :greyorb: SPELLS: :greenorb: :greenorb: :greenorb: :greyorb:
INVENTORY: Potion Of Healing, INVENTORY:
Potion Of Resilience, Heroic Brew.

Re: New Frontier: Bogenhafen

PostPosted: Wednesday August 17th, 2016 6:03pm
by MadMickyG
Captain moves:
MadMickyG rolled 3 6-sided dice:
5, 6, 6

2W, 3S, 2E, 2S and checking to see where the Snotling went.