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Re: Chronicles of Sir Ragnar playtest: The Beginning

PostPosted: Saturday June 1st, 2013 3:59pm
by Big Bene
Big Bene rolled 2 6-sided dice:
1, 3

No big chance to do anything useful. I just go north as far as I can.

Garmin passed one turn so the Road Warrior granted me an extra move:
Big Bene rolled 2 6-sided dice:
6, 5

Now, that's better.
If Ragnar lets me pass, I go north and then round the corner westwards. If I counted correctly, my move ends at the scond door to the right. I look if there's some sign or inscription, else I open the door and have a look.

Re: Chronicles of Sir Ragnar playtest: The Beginning

PostPosted: Sunday June 2nd, 2013 3:53am
by The Road Warrior
Sorry. Yesterday was a busy day!!

Image

This appears to be just another Guest Room.




End of Round Summary

The current stats are:
  • Sir Ragnar - The Swordsman
    Attack - 3
    Defence - 4
    Body - 6
    Mind - 4
    Inventory - Potion of Strength
  • Sneeks - The Scout
    Attack - 2
    Defence - 5
    Body - 3
    Mind - 4
    Inventory - Spear, 35 Gold
    * Sneeks has a Dwarf-like ability to disarm traps
  • Sarymor - The Crossbowman
    Attack - 3(1)
    Defence - 4
    Body - 5
    Mind - 3
    Inventory -
  • Garmin - The Halberdier
    Attack - 2
    Defence - 4
    Body - 4
    Mind - 3
    Inventory -

Re: Chronicles of Sir Ragnar playtest: The Beginning

PostPosted: Sunday June 2nd, 2013 5:40pm
by Daedalus
Sir Ragnar moves north, then west towards the tavern, but he also will take notice of any carelessly-abandoned treasure in the corridor, obviously not deserved by anyone so neglectful of wealth left in public avenues. :)

Movement:
Daedalus rolled 2 6-sided dice and got a total of 7:
2, 5

Re: Chronicles of Sir Ragnar playtest: The Beginning

PostPosted: Sunday June 2nd, 2013 6:46pm
by The Road Warrior
Image

Sir Ragnar is collecting all the potions :)

Image

Re: Chronicles of Sir Ragnar playtest: The Beginning

PostPosted: Monday June 3rd, 2013 12:55am
by Sjeng
Sneeks moves:
Sjeng rolled 2 6-sided dice:
2, 5

just enough to stand in front of the tavern door and peek inside. Who's there?

Sarymor moves:

Sjeng rolled 2 6-sided dice:
1, 6


And steps inside the tavern. Let's see if Sneeks found someone who needs to be shot first :P

Re: Chronicles of Sir Ragnar playtest: The Beginning

PostPosted: Monday June 3rd, 2013 4:24am
by The Road Warrior
Image

This is the main bar. Guests hang around at the tables. (The guests are represented by zombies!)

The whole middle section of the board (the center room and the corridors surrounding it) is one single room (ignore the walls). All doors are open, except for the one in the north wall.
In the northeast corner is one of your soldiers. He has the same stats as a standard scout mercenary.

Re: Chronicles of Sir Ragnar playtest: The Beginning

PostPosted: Monday June 3rd, 2013 6:39am
by Sjeng
Wench! Bring us some of your best ale! By the looks of these guests, your drinks are pretty strong! |_P

What was it we were supposed to do here again? :?

Re: Chronicles of Sir Ragnar playtest: The Beginning

PostPosted: Monday June 3rd, 2013 7:00am
by The Road Warrior
Image

Sjeng wrote:What was it we were supposed to do here again?


Just keep exploring, I'm sure something exiting will happen very soon ;)

Re: Chronicles of Sir Ragnar playtest: The Beginning

PostPosted: Monday June 3rd, 2013 4:01pm
by Big Bene
Big Bene rolled 2 6-sided dice:
2, 5

OK, I go in, wave hallo to everyone and head for the remaining closed door, opening it.

Re: Chronicles of Sir Ragnar playtest: The Beginning

PostPosted: Monday June 3rd, 2013 5:04pm
by The Road Warrior
Image

This is the kitchen. It is dominated by a big hearth (the achemist’s table). The Innkeeper is busy in here preparing meals but has time for a few friendly words.

"Welcome brave soldier. It is so good to see the army this far North.Hopefully once you have dealt with the Orcs in Birkenthal we will get less trouble from them around here. Alas, I am busy and have no time to talk. Please head back to the bar and leave me in peace."

Behind you, in the bar, you hear a loud argument between the two peasants and the soldier: “So you are the ones who occupy all rooms! Fine lords you think you are! Can do what you want because you carry weapons!
Won’t dare to stand against me in a just fist-fight, wilst thou?”

You better put those Beers down Sarymor. This looks like it could turn into quite a brawl....