• Advertisement

Make a small donation to Ye Olde Inn!

Donate via Paypal

Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.

EL FLESH

Share your game nights with everyone by posting images and captions, or just tell us about the exciting events that happened in your games here. Even if it's not from Saturday night, we'd like to see them!

Re: EL FLESH

Postby ken » Sunday May 8th, 2011 11:35am

Hey Flesh, here's one to try out on your crew, next soiree.
Gates of Hell recipe
1 1/2 oz 1800® Tequila
2 tsp lemon juice
2 tsp lime juice
crushed ice
1 tsp cherry brandy

For one serving.

In a shaker half-filled with ice cubes, combine the tequila, lemon juice, and lime. Shake well. Pour into Old Fashioned glass, half filled with ice. Drizzle Cherry Brandy over the top.
|_P :mrgreen:


Rewards:
Created a Hot Topic.
User avatar
ken
The Greybeard

Elven Archer
Elven Archer
 
Posts: 591
Joined: Tuesday August 24th, 2010 3:26am
Location: norfolk uk
Forum Language: British English
Evil Sorcerer: Morcar
Usergroups:
Champion Group Member

Advertisement

Make a small donation to Ye Olde Inn!

Donate via Paypal

Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.

Re: EL FLESH

Postby el_flesh » Sunday May 8th, 2011 8:01pm

Looks like a grrrrreat recipe...can't wait to try it!
I've also decided to change my story format a bit - I will now present the pic for your viewing pleasure before the text that accompanies it.

Image
1 hour of munchies and drinx before the game carpet is even rolled out.

When Orcus had smashed open the West Gate, rock shrapnel had flown across the courtyard and conked Sunshine out.
Dazed, she gets to her feet and stands on the wall again.
She quickly surveys the courtyard.

Too many of them.

She draws an arrow and cocks her bow.


Korisu had fallen into an open hole while fighting, and discovered a barrel of dwarf Port Wine at the bottom of it.
Needless to say he has spent the past 15 minutes drinking it.
All.
Now he returns to the battle.

Much like Korisu, Flesh is already buzzink from 1 beer, 1 marguerita, then 1 beer more!
......

_____________________________________________________________________________________

Image
We all roll for initiative by shaking the dice in our right hands and trying to touch our tungs to our chins.
( No; I’m deliberately writing fonetikly. Who has time for all that bizar spelink?)
Georgeous switches to his Ax Spirit dmg; Red skeleton will be hit too…his body goes down 2 points while many chaos undead also lose body points. Rusty the ghost is out of range.
Georgeous takes the heads off two zombies nearby; his “holy” ax dmg has helped a lot; 3 undead in total have fallen to him, while others are smouldering.
But it is the monstars turn next, and they surround Georgeous, for MethemKay the summoner commands them. He just blox the 1st hit (4 shields), then an 8 shield block is not enough to counterattack. He hears the next attack coming and 6 shields lets him dodge it! A roll of five on the last attack scratches him with 1 dmg!
_____________________________________________________________________________________

Image

Ninja swears about being positive at finding NOTHING. But Zebs sez the fire place could be a shifting mechanism! (I tell him this is a GREAT IDEA for everyone’s HQ games – searching the fireplace for being a secret door might require a hard six to roll, but then it could lead to the corridor or even a secret room!) He then goes to check the throne, but must wait until next turn.
_____________________________________________________________________________________

Image
Sunshine has clambered up to her feet. There is a big discussion about the ladders on the wall, and we decide finally that they must be temporary and therefore she can pull it up. She does, and then shoots at the defiler. Six skulls makes her full attack.
DM “Just imagine a large meat sack full of mouths, arms, rotting body parts and screaming heads.”
Korisu “Just like the Oprah show.”
The arrow drives into a head, which stops screaming. The next arrow doesn’t really go deep, however.
Sunshine “hmm.”
DM “That’s what SHE said.”

Heh. I love Saturdays. The next arrow just bounces off.

DM “Sunshine is done?”
Ninja “That’s what SHE said.”
_____________________________________________________________________________________

Image
Zebs, who has just killed Mardoux, glowers at the guards now. They lower their weapons, and then Zebs picks up the broken body and throws it into the fire; it belts on the mantle going in. Zebs next easily picks up the entire kitchen counter; bottles and dishes pitching off it to shatter on the floor. The guards stand there, not even helping. Zebs walks over easily and puts it in front of the door, blocking the lower half – we will have to pull Georgeous up and over it.
_____________________________________________________________________________________

Image
Korisu climbs out of the hole; he sees Sunshine pulling up the ladder. He’s been so drunk that he forgot to transfer his best gear. All the skeletons in the pix are actually zombies – the townsfolk and our previous army. He elects to attack – a zombie! His first slice is at its head – which flaps forward, but it is still up. The lightning however, arcs over it and it falls. The same thing happens to the next zombie!
_____________________________________________________________________________________


Image
Red skeleton cuts a zombie really well; it bursts into flame and falls into a melting puddle of offal. Flesh raises a bone wizard, which in turn raises two bone knights. The first one makes a 7 skull attack and draws blood. The second one makes a good attack too, and makes the enemy cough blood. The Defiler moves towards the cavalry (this is the first time we have seen one move). We also find that the zombies can run fast! Korisu has two fast zombies on his back! Two more are at the door to the keep! Georgeous does a spin; blocking as some are trying to grab him; but to no avail, for he is too fast for their undead hands.
Korisu takes one dmg, then gets an anticipatory counter. NINE skulls don’t matter; the lightning has already killed the zombie!

* * *
Dinner is Roast Porc that I cannot cut even with a very sharp knife; it is too tender and falls apart in chunx as I slice! The gravy is so light, yet has such a flavor of wine to it, that I would expect such quality from a very high-end restaurant. No pre-packaged crap here.
Beernut should be a chef, I think.

* * *

Ninja searches the chair, and his Magic Find belt nets him a HUGE gold ring: he puts it onto his finger finding +3 reaction; +1 action; +1 counterattack; +1 body; +1 AP in longblades, recover 8 Chi once per adventure. It is a gift from the gods, with a value of 2500 Au. (He could buy loads of training for that!) Ninja says: “this is gonna be part of my body now!” When others suggest it would better serve them, he stands there gazing at it and repeating:
Image
_____________________________________________________________________________________


Image
Both Bone Knights are now dead. Georgeous has killed zombies using his blessed light alone; hurting some others, and staggering the enemy boner. But Georgeous has taken a lot of harm, and has to heal using his cloak. Korisu kills another Zombie, the fig for which is simply placed at the back of the stream of invaders! A bug crawling across the mat gets killed by 5+6 dice!
We are not even done the SECOND game turn yet, but who cares?
_____________________________________________________________________________________


Image
Sunshine shoots another arrow at the defiler, which goes into it, doing some dmg. Red skeleton attax the Bone Collector which is now on fire. The wizard makes a High Heat Ball on the defiler and three zombies. The zombies at the door become ash and the defiler is now on fire too. Lord Boner is called back from the nether realm where he paces; although Georgeous’ “blessed” light hurts him, he kills the zombie facing him. The Defiler attax Georgeous and Boner. Georgeous steps out of the first tentacle constriction, and entirely blox the second one. Lord Boner blox the first tentacle but the second captures him, pulling him down and towards the ‘mouth’. Zebs decides to stay inside and do nothing.
_____________________________________________________________________________________


Image
It is the monster turn; Korisu, surrounded, defends well enough to counter and kill a zombie. But two shields makes him take three dmg, and he is dragged down under the press of unclean dead bodies. Ninja runs to save him, back attacking the zombies piled up on Korisu. Rusty gains one spirit point in attacking MethemKay. But Red’s attack fails. At least his aura is making zombies BURN.
_____________________________________________________________________________________


Image
Lord Boner just misses making an escape rolling 11 – only a 12 would free him! A lightning strike on the Defiler from the Bone Wizard makes it explode! Boner gets up. Flesh’s turn, and he asks if summoning Pshaww might be a good idea? Or more likely a bad one. Zebs says that Pshawww is fine, and so he/she/it is raised. Zebs rolls a 1, and so continues to be a chicken ; hiding in the keep.
Red is attacked; he detonates and takes two zombies with him. The next defiler gets the Bone Wizard and drags him, making him lose BPs. Sunshine now shoots the defiler, killing it totally. Then she hits Boner, trying to get MethemKay behind him! Since zombies have no brain (just like the religious) Pshaww cannot attract them. Korisu is down to 4 BP.
The 4th turn is starting and we have mebbe 25 mins left! Ninja stabs a zombie thru the heart using backstab; only then does he notice that much like any ex-GF, zombies don’t rely on a heart at all. He misses his next attack then goes ape on his final attack double X cut taking off its head. Finally.
_____________________________________________________________________________________


Image
Ninja sees Korisu’s amazing boots and wants to steal them. But Korisu will KILL him for it. Assuming he gets out of his predicament. So he changes his mind, and hits a zombie instead, but fails to kill it. His next attack kills another one, though. The Wizard has little spell power left and attax the Bone collector with static discharge, but it causes no dmg. Lord Boner’s double swing scythe does nothing. Pshaww has failed in his attack, too!

The next gathering will have to finish this turn: Georg, Korisu, Zarquon, Zebs, then finally Sunshine…
Last edited by el_flesh on Sunday October 6th, 2013 2:42pm, edited 5 times in total.
Reason: language censors added for those with the censor turned on
"I will raise your dead body as an undead skeleton. Then I will make it do unspeakable acts. Like taking a shower." - El Flesh.

Image


Rewards:
Played a turn in a Play-by-Post game. Created a Hot Topic.
User avatar
el_flesh

Exiled
Exiled
 
Posts: 1315
Images: 4
Joined: Sunday April 25th, 2010 4:38pm
Evil Sorcerer: Morcar
Usergroups:
Champion Group Member

Re: EL FLESH

Postby ken » Monday May 9th, 2011 2:46am

Observations; your heroes are taking too much Head, first Lord Boner, now Korisu. They need to do somethink about their BO, which seems to attract the Undead, or maybe it's their
anti-perspirant that's causing all this trouble :!:
Felicitations to Beernut for the Roast Pork, just how I like it :mrgreen:


Rewards:
Created a Hot Topic.
User avatar
ken
The Greybeard

Elven Archer
Elven Archer
 
Posts: 591
Joined: Tuesday August 24th, 2010 3:26am
Location: norfolk uk
Forum Language: British English
Evil Sorcerer: Morcar
Usergroups:
Champion Group Member

Re: EL FLESH

Postby el_flesh » Saturday May 21st, 2011 11:10pm

WOW Was another fun night.
Korisu, who had been to Paris and then Poland returned tonight... halfway thru the game! More on that later;
seems I forgot my parchment of questing records at Beernut's place!

Since the woman had the camera today, Georgeous took pix - but there's only 3 or 4...
"I will raise your dead body as an undead skeleton. Then I will make it do unspeakable acts. Like taking a shower." - El Flesh.

Image


Rewards:
Played a turn in a Play-by-Post game. Created a Hot Topic.
User avatar
el_flesh

Exiled
Exiled
 
Posts: 1315
Images: 4
Joined: Sunday April 25th, 2010 4:38pm
Evil Sorcerer: Morcar
Usergroups:
Champion Group Member

Re: EL FLESH

Postby ken » Sunday May 22nd, 2011 3:18am

el_flesh wrote:WOW Was another fun night.
Korisu, who had been to Paris and then Poland returned tonight... halfway thru the game! More on that later;
seems I forgot my parchment of questing records at Beernut's place!

Since the woman had the camera today, Georgeous took pix - but there's only 3 or 4...

So, where ARE they, why the SUS-pence, we cannot wait :!: :!: :mrgreen:


Rewards:
Created a Hot Topic.
User avatar
ken
The Greybeard

Elven Archer
Elven Archer
 
Posts: 591
Joined: Tuesday August 24th, 2010 3:26am
Location: norfolk uk
Forum Language: British English
Evil Sorcerer: Morcar
Usergroups:
Champion Group Member

Re: EL FLESH

Postby SonandDad » Wednesday May 25th, 2011 6:39am

ken wrote:So, where ARE they, why the SUS-pence, we cannot wait :!: :!: :mrgreen:


:!: Patience father, your heart cannot take it! :!:
Through the ages and generations the Power of the Quest will continue!!
User avatar
SonandDad

Orc
Orc
 
Posts: 42
Joined: Monday February 28th, 2011 12:51pm
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Champion Group Member

Re: EL FLESH

Postby el_flesh » Thursday May 26th, 2011 8:32pm

Well, pix will be inserted as soon's they arrive...


Korisu is buried under the press of Zombies…Methemkay lost control of them, and they drop lifeless, still pressing down on the thankfully drunk Ronin. It’s a horrifying position he will want to forget!
The wall shakes, again knocking Sunshine off her feet. She hits her head, but at least the ladder has been pulled up.
When Lord Boner was raised, he had knocked Ninja down the well, where he desperately gropes at the gold pieces that fell out of his pockets. (Ya, those three weren’t at this weekend’s meet.)
Georgeous hits the bone collector, which, already stunned, loses more action. He removes more of its rib cage, toppling it to the ground, but it is made of multiple skeletons, and can still easily function. It starts to get up. It would be Korisu’s turn, but he can do nothing under the press of several freshly dead bodies. One of them he notices was the soldier who laughed the most at his stories while they were marching to the town. Zebs comes out to help. Pshaw is surrounded; he loses 5 body points, but has a lot more to spare, because he can “take a pounding” in the DMs words. The zombies are unable to take him down.
Reaction time, and Georgeous now attax the bone collector again; doing no damage but knocking it down. Another attack finally destroys it utterly. Zebs makes a full attack, crushing a zombie’s face inward, boom! His 2nd attack removes its head. Wizard uses static discharge, which will last for 3 more turns. It does little damage. Flesh raises red skel again, which toasts a zombie, and making the chair outside the door burst into flame, just at the hour of rapture. Someone at the table farts, and that is as close to an earthquake as we get. What a surprise that brainless religion is proved wrong again. But there will be some excuse of course.
The remnant of the army, quite cowardly puts the table on top of the desk to block the doorway to the keep. We are held outside now; our bottleneck idea no longer tenable. Georgeous defends against the next bone collector, but gets 6 damage to his life. The next attack is just barely defended – it would have caused him to collapse! Methemkay summons another bone collector. The DM reminds us that all of the undead are controlled by him, and he reminds us what happens to my summons when I collapse…
We were heading for Methemkay the whole time; we just had to battle these creatures to get to him. But we didn’t realize that they were entirely unessential, and should have been ignored while our attacks should have been concentrated on their master. Yes. They have baited us away from their master.
Methemkay hits Lord Boner; but four shields defends it. The bone collector hits Georgeous, who then sidesteps the next swing. SEVEN shields just manages to block it. On Flesh’s turn, the red skel burns up three zombies entirely, and the ghoul is smouldering. Lord boner cuts Methemkay. Flesh uses his phylactic slayer, slicing open the belly of Methemkay, making the stuff (offal & *lemony goodness*) fall out onto the ground. He dies in utter surprise and shock; thinking himself far superior, he now realizes he never was. All of the undead zombies fall into dust.
Georgeous takes out his hand ax of storms and throws it. It kills the ghoul it hits; the other three are smoking, but are still up. Zebs, in the range of it also, gets 1 dmg. Georgeous cuts a Renderer in two. Another one whips its claws in fast succession at Zebs, causing one damage, and reducing him now to ONE body point! He drinx some potions to restore some of them! Georgeous now cuts that Renderer in half, too!
Flesh searches the body of Methemkay. We would wait for Ninja to climb out of the well, but his superior treasure rolls would not apply here; ol’ methy-boy has pre-determined items on him.
All of them are unique; gifts of the gods.
1) Returning Pendant of Reflections: Return to base with all allies in a 2 radius; 1/adventure reflect all spells back on the caster- lasts 6 turns.
2) Meth’s Ring of Negation: +10 to all chex vs spells; all effects are cancelled if success roll. All damage: vs body check to reduce dmg by 2.
3) Wand of Hot Balls: 6 dmg range 6, radius 3. 1 charge left.
4) Meth’s robe; +4 all defense rolls, +4 all chex, +4 chi.
5) Meth’s Long Sword , +3 all attack/def, success attack reduces opponent’s mind -1 (cheq vs 25)
-1 additional body point/turn until success cheq vs 25.

This last sword we give to Zebs.
An examination of Methemkay’s body shows that I can learn nothing from him at all; he is entirely my inferior. But Georgeous realizes that the amulet is set to return to HIS base! We can go on the offensive now! Korisu has returned! Crawling out from under the zombies he says that he feels “jetto-raggu” and wants even MORE o-sake, being covered in stuff as he is. He attax the last Ghoul, failing to kill it, then swings again, finally electrocuting it. Korisu, Zebs & Georgeous level up!
More damage, more training, more potions!
The base won’t know what is coming to HIT it.
Last edited by el_flesh on Sunday October 6th, 2013 2:42pm, edited 3 times in total.
Reason: language censors added for those with the censor turned on
"I will raise your dead body as an undead skeleton. Then I will make it do unspeakable acts. Like taking a shower." - El Flesh.

Image


Rewards:
Played a turn in a Play-by-Post game. Created a Hot Topic.
User avatar
el_flesh

Exiled
Exiled
 
Posts: 1315
Images: 4
Joined: Sunday April 25th, 2010 4:38pm
Evil Sorcerer: Morcar
Usergroups:
Champion Group Member

Re: EL FLESH

Postby SonandDad » Saturday May 28th, 2011 12:14pm

Surprising relationship between chaos, order

April 26, 2006
Courtesy Washington University in St. Louis
and World Science staff

One of nature’s most baffling, perhaps deepest puzzles may seem quite removed from the grand questions scientists love to ponder—the fate of the universe, the nature of the invisible “dark energy” filling it, and the like.


The mystery has to do with a class of common events that can occur in full view, and share one key feature. In them, chaos inexplicably leads to greater regularity, or synchrony.

In certain experiments, “When you introduce disorder… the chaos that was present before disappears and there is order,” said Sebastian F. Brandt, a physics graduate student at Washington University in St. Louis.




Came across the above during a web browse.
It seems that when questing at the house of El-Flesh after the chaos of the battle there is just death :roll:
Through the ages and generations the Power of the Quest will continue!!
User avatar
SonandDad

Orc
Orc
 
Posts: 42
Joined: Monday February 28th, 2011 12:51pm
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Champion Group Member

Re: EL FLESH

Postby el_flesh » Thursday June 2nd, 2011 10:50am

With Methemkay’s death the village and castle are revitalized. People come into the fort with pack horses and supplies. Merchants arrive to scavenge the dead; and there are loads of goods from them. They have a lot of items with them that we can buy. Trainers are with them; coming to settle in the village and prepare the townspeople for the next onslaught. They also know we will be there and that we always pay for more training. We have re-stocked ourselves. Sunshine, the poor girl, is sleeping off her haemmoraged head wound in Ninja’s tent. Zebs had idly sucked on the excess blood, and then we applied some nice medicinal leeches a few hours later. Luckily, they managed to suck out the nasty half-Orc germs Zebs had left behind, which would have killed Sunshine a hell of a lot more effectively than anything the forces of Zarquon had thrown at us so far. Seems in leeches, it merely triples their size. We hope the townspeople look in on her from time to time; it wouldn’t do to come back to some Gojira sized Leeches and a California Raisins version of Sunshine.

We use the amulet to return to Methemkay’s base.
Image

Ninja now has unbeatable, insane initiative thanx to the ring he had found. (My best roll would lose to his initiative before he even rolled unless it was snake eyes.)
___________________________________________________________________________

Image

He sees a Gargoyle statue (uh oh).
__________________________________________________________________________

Image

Searching it drops him into a pit, as the entire floor gives way. He loses 12 actions and 3 body in the 30’ deep pit. Zebs searches for some secret doors. Flesh rolls dice at the DMs directive; the statue then comes to life and attax Ninja in the pit. He dodges it so far. It flies up on a level with the original floor and casts a ray of chaos at the first one in the doorway – Korisu.
__________________________________________________________________________

Image

Flesh raises a wizard behind it, which then casts a high lightning strike on it. The hit makes the gargoyle lose 16 actions and 5 body.

__________________________________________________________________________

Image

Georgeous goes down into the pit. His extension ax, however, just pings off the statue. Korisu crawls into the pit, and climbs out the other side (each time making a body check to ensure he didn’t slip and break something). Ninja climbs out too and chex the door for traps – but finds none. He tries to open the door – but it is locked. He breaks a lock pick in trying to get it open! Korisu pounds heavily on the door he is facing, and it releases a mist in the corridor. His body check nets him one damage. He runs back (using his sprint boots) to another door and reaches for it – but Ninja argues with him, saying that since the last door was trapped, it wouldn’t be good to test THIS door too! Flesh asks “hmmm – why didn’t Methemkay have a key on him??” Korisu runs back into the mist hallway. A body check nets him FOUR damage.

Sake...
__________________________________________________________________________


Image

Zebs hears everyone arguing, and doesn’t want anything to do with them, so he stays where he is. Georgeous attax the Gargoyle again; with a static discharge on his weapon that the wizard gave him – it sparx all over. The ax pings on it again. Skel wizard now casts a hi hot balls. Beernut shows us his autofail cheq of snake eyes. Gargoyle gets 6 dmg and is blackened. Ninja breax another pick on the door. Georgeous pings off the Gargoyle again - but it is constantly losing action from his attax, and so it can’t do anything to us. Zebs, constantly rolling to determine his actions, “decides” to go thru the pit. Ninja tells him the door is locked, but he “decides” to try and open it anyway.
__________________________________________________________________________

Image

Korisu STILL in the hallway of Tobacco mist, (the only explanation for a Japanese to stay in that kind of lung-scorching *lemony goodness*), must roll a body cheq again. 3 more dmg. A skel climbs down into the pit, but loses 3 bp in doing so. It turns out they haven’t the reach to get the Garg. The ghost Rusty, however, hits him with 5 skulls; a perfect roll, and steals a spirit point. Ninja manages to open the door finally.
__________________________________________________________________________

Image

There is a staircase going down. The mist dissipates. (More like was all breathed in by Korisu and now his poor lungs are trying to deal with it). Zebs “decides” to do nothing but go in the corner and eat some rat legs he found. Georgeous finally kills the Garg then goes down the stairway. He finds a locked door and bashes it with his shield. It almost hurts him. He tries again, still getting perfect 3 skulls. Same deal. He thinks to try a third time, but decides he will adopt the Zebs method and roll to see if he does it. A failed mind roll decides for him that he won’t try it again. He trudges back up the stairs and says to Ninja “uhhhh…. the door’s locked.” Ninja: “What was that noise?? What happened to dent your shield??”
__________________________________________________________________________

Image

Flesh’s turn, and I SWEAR I thought of this only as it was my turn: Rusty the ghost floats right the fraggle thru the door, revealing the room to me, and I in turn tell my comerades about it. Rusty flits into the opposite side, revealing that too. Ninja comes to open the mist door, and breax another pick on it. Georgeous smashes the next door. There is no visible dmg. He tries to pick the lock. Only a 12 could open the door – he gets 11, and so while the door doesn’t open, he also doesn’t break his pick. Zebs stays, idly crunching dry bones, immune to The Black Death if it were present anyway; Korisu searches and finds some little rox and pebbles. He then searches cursory for traps & doors and finds nothing.
__________________________________________________________________________

Image

Rusty passes thru the wall on the other side. Wizard raises two bone knights; most of his spells are done. Ninja opens the door. He doesn’t know whether to search the chair for traps or treasure. Ninja wants dibs on all 3D furniture, but the DM tells him it makes no difference.
(heh – it makes a difference to US HQ players!) Georgeous finds potions of physical defense on all melee damage: -1 for 2 turns.
__________________________________________________________________________

Image

Flesh’s turn has the ghost scouting as far ahead as possible; revealing more and more…including a conspicuous lack of monstars. The DM tells me that something seems “not right” to me. I thank him for stating the obvious. Is it a trap just waiting to be sprung? Zebs thinx that the ammy might be a red herring – designed to keep us here just long enough so we don’t interfere with some objective.
Ninja finds a lot of sweet swag, but I am enjoying my homemade wine too much to document it. He moves on and finds a “ 9” Wand on Fire” which can enchant weapons; but not everyone can use it. He greedily sprints to the massive 6 space bookcase; his eyes are alight with a looting frenzy. HIS normal search is our thorough. He finds a potion of speed, and a fine pair of leather gloves of the cube (which in my case will store three free raises) which also add +2 to all chex. Value of 10 000Ag
He finds a great helm of defense in the next small table. Also a Fine Wand of the Jester, which casts 3 randumb hi-level spells, +2 to all chex. An ax +3 reaction +3 actions.
__________________________________________________________________________

Image

Zebs, crunching on the last of the dead rats, goes into the room and gets the helm from Ninja. Korisu quips that no other encounters and finding things like this is = girls playing with their doll house:
“Oh what’s in the wardrobe?”
“oh it’s a WEDDING DRESS!”
I say “yep – grown men playing with dollies.”
Beernut says “NO! They are ADVANCED 3D MARKERS!!”
(Looks like we got another poll here!)
__________________________________________________________________________

Image

Rusty cannot go thru the metal door. Ninja runs downstairs to open the lower door, and it unlocks.
Sez that I must write “Yes, Ken, the ghost is SO useful!” (must be his ESPsychic future prediction).
Georgeous goes thru the door, but can’t peek thru the next one, for it is locked, too. All the tombs in the room are sealed, despite what is shown on the 2D tile. Zebs is the last one to come downstairs, to the upper right tomb and the game is done for this weekend (and next).
To be Continued…

Image

The door at the base of the stairs slams shut. With Ninja upstairs; on the other side.
Last edited by el_flesh on Sunday October 6th, 2013 2:42pm, edited 3 times in total.
Reason: language censors added for those with the censor turned on
"I will raise your dead body as an undead skeleton. Then I will make it do unspeakable acts. Like taking a shower." - El Flesh.

Image


Rewards:
Played a turn in a Play-by-Post game. Created a Hot Topic.
User avatar
el_flesh

Exiled
Exiled
 
Posts: 1315
Images: 4
Joined: Sunday April 25th, 2010 4:38pm
Evil Sorcerer: Morcar
Usergroups:
Champion Group Member

Re: EL FLESH

Postby SonandDad » Sunday June 5th, 2011 11:44am

The lack of monsters and the mountain of booty seem very sinister. Look forward to the revealing of the surprise in store during the next installment.
Through the ages and generations the Power of the Quest will continue!!
User avatar
SonandDad

Orc
Orc
 
Posts: 42
Joined: Monday February 28th, 2011 12:51pm
Forum Language: British English
Hero:
Evil Sorcerer: Morcar
Usergroups:
Champion Group Member

PreviousNext

Return to Saturday Night DUNGEON!

Who is online

Users browsing this forum: CommonCrawl [Bot] and 0 guests