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Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
Decipher wrote:I personally wouldn't change a single thing about HQ, but if I "had" to, I would have to say the body points are an issue when you get into the expansion sets or just have a real lousy night of bad rolling. Everything else in HQ is dead on for me.
Sjeng wrote:nice cards! some notes:
- the pied piper rat can move through closed doors? why? Now you could use it to view what's in a room without opening it... And with 12 movement, it can walk in and out of multiple rooms possibly.
Sjeng wrote:- Rune Door: what's the point? why would I want to replace a regular door with a secret door, or place a secret door randomly? Odds are the adjacent room is solid rock...
Sjeng wrote:- Is sneak in shadows an action?
Sjeng wrote: - you have 2 Treasure Horde spells, one is a spell of darkness. And it's Treasure Hoard, not Horde.
Sjeng wrote:I like how you added the WoM spells in there in the NA style. I did the same for the BQP and EQP as those were the ones EU was missing
You should add the missing Ogre Horde monsters and spells as well. I made cards for the spell tokens from AtOH.
Sjeng wrote:The chaos beastman is a nice one. Where did you get the image? It fits the style perfectly.
Sjeng wrote:LOVED the cooperative creature card hahaha!
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