United HeroesBarbarian, Bard, Berserker, Druid Dwarf, Monk & Wizard
Vs
Court of the Witch LordWitch Lord, 2 Doom Guards, 2 Mummies, 1 Zombie, 5 Skeletons & 2 Skeleton Archers
The gate creeks open as the Heros make their entrances, Barbarian leading the charge. The Bard speaks an inspirational Tale, filling the Dwarf with vigor. In preparation for battle the Druid Shapeshifts as the Wizard grants her Rock Skin. The Monk and Berserker follow their allies out.
The gate arises as their goes step out, slow yet menacing the Mummies lead. A Zombie follows it's master, the Witch Lord, out. Immediately the Witch Lord casts Fear upon the Barbarian, who is also the only hero in rage of melee attack. The Doom Guard follow out, with only 1 close enough to attack the Barbarian:
He catches his shield into the Barbarian's chest, knocking the wind out of him, but he's able to get his sword up to block the follow up blow.
The skeletons follow out of the gate. Among the slow undead only one archer is able to force an artist at the Barbarian, who managed to dodge it.
The Barbarian resists the fear spell:

and strikes back at the Doomguard, barely piercing the armor.
The Bard uses his rapier to fight a Doomguard, but the Doomguard's defense is too strong.
The Druid runs alongside the Barbarian and tackles a Mummy, ripping it to shreds.
The Dwarf, inspired by the Bard goes after the Doomguard, but is unable to pierce his armor.
The Monk jumps into a fray of undead unleashing his Eye of the Storm technique, but alas, the Mummy, Skeleton and Doomguard all blocked any damage. However the 1 Zombie's head was taken clear off.
The Berserker goes after the Mummy, and although his Broadsword slashed open it's sternum, the Mummy did not fall.
The Wizard casts Fire of Wrath down upon a Skeleton Archer, reducing it to ashes.
A Skeleton sneaks around the fighting and attacks the Wizard, but missed.
The Doomguard's attack against the Barbarian was blocked as a nother skeleton futilely attacked the Druid. A Skeleton archers fired a precise arrow at the Monk, who caught it in mid air. All undead attacks were either clumsy or easily blocked, but the Dwarf did take a mailed first to the face from a Doomguard, who then ran away.
The Witch Lord saw 4 heroes in an offensive line and with remarkable speed moves adjacent to the Barbarian, casting Lightning Bolt in a straight line, hitting Barbarian, Druid, Monk and Dwarf. This removed Shapeshift and Rock Skin from the Druid.
The Barbarian reflexively attacks the Witch Lord, knocking him for 2BP of damage, without a block.
The Bard attempts to kill a Doomguard with his Lullaby but it was ineffective while the Berserker slashes a Mummy's head off. The Dwarf and Druid both fail to eliminate skeletons they've been fighting, but the lopped the head off one with a roundhouse kick. The Wizard ran from his Skeleton while casting Courage on the Barbarian.
One Doomguard turns his attention to the Bard, who almost avoided the blow, just barely being grazed. A skeleton deals minor damage to the Dwarf while an arrow catches the Monk in the shoulder. Two skeletons double team the Berserker, who only takes 1 damage from them while the Doomguard hits a grievous wound on the Barbarian, dropping him to 1BP. The Witch Lord capitalizes on the Barbarian's courage and casts Command on him, which takes hold. This forced the Barbarian to twist his angle at the last minute and his sword dealt 2 damage to the Druid.
The Barbarian fails to fight off the Command spell. The Bard backs away from the Doomguard announcing another Inspirational Tale, this time on the Berserker, who abandons the skeletons he's fighting and goes after the Doomguard, using Enrage from his own BP and attacking the Doomguard with 5 combat dice, landing 2 hits, which brought the Doomguard down to 1BP. The Dwarf and Druid both failed to land a hit against Skeletons while the Monk broke another one apart. The Wizard cast Heal Body on the Druid, restoring her to full health and reaccessing the Shapeshift spell.
The Dwarf blocked the Skeleton's attack. The Barbarian, under the Command spell attacked the Berserker from behind, landing 2 hits. A skeleton and Doomguard both attacked the Monk, but he was able to avoid damage. The Skeleton Archer's arrow found its mark, bringing the Dwarf down to 1BP. A skeleton attacked and dealt 1 damage onto the Wizard. And the Berserker took 2 more damage from the Doomguard, so he used Retaliation to strike back and kill the Doomguard. The Berserker is down 1BP. The Witch Lord casts his 2nd Fear spells on the Berserker, taking hold.
Barbarian failed to break the Command Spell, so the Bard stepped up with Healing Song, restoring 2BP to each of his comrades. Druid casts Shapeshift on herself. The Dwarf again fails to take out the Skeleton he's been fighting for 3 turns. The Monk uses Strength of Mountain to attack the 2nd Doomguard, but only 1 hit goes through. The Doomguard has 1BP left. Even though the Berserker failed to break his Fear he attacked the Witch Lord, but the

was blocked. The Wizard, with his dagger, mages to get close enough to the skeleton and sever the spinal column.
The Witch Lord calls the Barbarian over to fight the Berserker, but he fails in his attack. The Witch Lord flies from the Berserker and casts Tempest on the Monk. Again the Doomguard and Skeleton fail to land a hit. But the Skeleton Archer targets the Wizard, who managed to block the arrow. The Dwarf also showed good defense from his attacker.
Barbarian still is unable to break Command. The Bard runs over to help the Dwarf but fails to roll a

.
The Druid, unable to reach the Skeleton Archer, just reaches the skeleton fighting the Monk and tackles it, ripping off its head.
The Berserker couldn't shake Fear off either but tried and failed to attack the Doomguard anyway. The Dwarf finally deals a Deathblow to the Skeleton he's fighting. The Wizard casts Sleep on the Doomguard and it takes hold.
The skeleton archer fires an arrow at the Druid, but she blocked it. The Barbarian lands another hit on the Berserker, who is now down to 2BP. The Doomguard awoke and drew his sword through the Berserker, killing him. The Witch Lord hopes to deal some damage on the Wizard with Ball of Flame. Only 1 hit goes through.
The Barbarian is still under Command, but still the Witch Lord's court is outnumbered. The Bard finishes off the Doomguard and Monk takes out the Skeleton Archer. The Dwarf was too far to launch an attack on the Witch Lord, but the Druid had enough space, however her attack was blocked. The Wizard cast Ball of Flame back at the Witch Lord, which only did 1 Damage. The Witch Lord lives with 1BP and Barbarian still under his spell.
Turning the corner the Barbarian attacks the Wizard, but the Wizard managed excellent defence.
The Witch Lord cast his final spell, Firestorm sets the arena ablaze, dealing 1 damage to the Wizard, 2 to the Bard, 2 on the Dwarf, 3 on the Barbarian, 3 on the Monk and 2 on the Druid. Only the Barbarian was killed.
The Bard charges to get the final blow on the Witch Lord but it was blocked. The Dwarf was unable to make it across the arena. The Druid rolled high enough to reach the Witch Lord but her Dagger did no damage. The Monk made it to the Witch Lord and administered the Touch of Endless Inferno, ending the Witch Lord.
The United Heroes were successful, only losing the Berserker and Barbarian. Clearly the Witch Lord's tactic was to target the most skilled combatants. A strong showing by the heroes but we'll see how they fair in the tournament with their hardest hitters now dead.
You do not have the required permissions to view the files attached to this post.