I’m not sure how I feel about rules that really should be in the rulebook being included in Quest Notes, as Kurgan mentioned we knew they were canon since 1992 but repeating them here (they may be in the 2021 rulebook I haven’t got it) does open up the possibility of causing confusion by missing bits like ‘on your turn’ and so ending up two variants of an official rule where surely one is sufficient!
And cyber333 I do get your point, the quests are too crowded and I’m not a fan of Greenskins and undead in the same Quest unless there is a thematic justification…
How come Zoryana gets to cast the same spell 3 times, without any artefact, that is a new one?
The Ring of Fortitude causes me a minor problem, but only because in my own house rules I changed Borin’s Armour to Borin’s Amulet for various reasons and that had exactly the same effect as the Ring of Fortitude, but that is my issue alone!
That said if I scrap the Ring of Fortitude and instead give Zoryana a new artefact that could kill two birds or in this case crones with one stone…
New Artefact: Bracelets of Fire
Labels: Artefact, Spellcaster, Once per Quest
A pair of bracelets of hardened leather, with fire symbols burned into them along with a lingering smell of brimstone and ash. These allow the wearer to cast the Ball of Flame spell twice, simultaneously at the same or different target squares and then discard the spell as usual. This artefact can only be used once per Quest
Need to work out whether this could be combined with the Spell Rings and Wand of Magic and similar…
Whinging aside it is always nice to see a new official Quest, just wish they could run them passed us first


= white skull, one "hit"

= black skull, one "hit"

= shield, cancels out one "hit"
HQ Editions: 1989 Classic Edition (First Edition [FE] and Second Edition [SE]), 1990 NA Remake [NA], 2021 Reprint [21]
HQ Golden Rules Rule Fixes based on the Classic edition.
HQ Common Notification System to identify squares on the board