CavemanLogic wrote:Here's an image to see what I'm talking about below.
Page 21, Quest 8, Note F says: "If a hero searches the room for secret doors, slide the chair down to reveal the secret passage." Where exactly is the Throne (called a chair in the text) supposed to slide to? The room is already pretty cramped with the Alchemist's Bench and Throne taking up seven of the 15 room squares, and needing to leave free passage to two doors plus the secret door amongst the remaining eight squares. If the Throne slides down one space, it moves through a solid wall into the next room below it. You could instead possibly maneuver it into the little nook occupied by the leftmost Skeleton on the Quest Map, or the space occupied by the topmost Skeleton, or you could remove it completely. But there is no place to slide it by following the text explicitly.
I suppose another option is to rotate the Alchemist's Bench 90 degrees counter clockwise, placing it in the Northeast corner of the room with its back against the North wall. Then the Throne could instead slide *up* (instead of down) one space to reveal the secret door. This would require moving the upper Skeleton to a new starting location in the room though (possibly to the now vacant space to the right of the "F").
Am I missing something here, or is this another instance which needs an errata?
Funny. For this one I imagine if the thing were a real room, the "chair sliding down" would mean like in a movie it sinks into the floor and moves out of sight, not that it moves south through the wall into the empty room. So I would just remove the throne from the board at this point, to role play it "sinking into the floor." Otherwise you could take it literally by knocking the furniture over and having the hero figure "climb" over it to enter the room (and then still probably just remove the piece since it crowds the room).