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THE CRYPT OF PERPETUAL DARKNESS discussion

Discuss general topics relating to HeroQuest that don't fit well in the categories below.

Re: THE CRYPT OF PERPETUAL DARKNESS discussion

Postby Cael Darkhollow » Monday November 15th, 2021 1:27pm

I get that using the Chaos Warlock/evil sorcerer figure substituted as whatever NPC (Sir Ragnar) or evil baddie the quest called for was HQs modus operandi back in the day, but it really seems that both substitute "big bads" in this one should have had their own figures. Especially since it was an exclusive Quest Book anyway. Maybe three exclusive figures and new tiles for a fundraiser goal quest book that wasn't even reached is too big of an ask. A Swamp hag and a death knight are a dramatic departure from the basic generic evil magic user usually depicted by this figure in quests. On top of that you have a minotaur skeleton to fight. Where is that figure? I promise you that Game Masters everywhere will actually be using or purchasing Reaper figures for them. Good job Hasbro.

I super dislike that Zargon's forces have swept and overrun the area and are controlling it.
So much for Zargon and his forces being a threat to the "kingdom"... they already defeated it apparently. Why would the heroes (and tavern owner) be cool with that and nonchalantly be having/serving drinks while orcs and goblins are in charge of the place? Instead of doing something about it, they opt for a drunk gnome rambling about a treasure quest map...but need a translator to read the map who is stuck in a Zargon troops run jail. What kind of heroes would let their town be overrun by forces of evil and only attack them because they need a map and to spring a elf translator from the pokey?
This storyline feels very unHQ epic heroes saving the realm to me.

once actually on the treasure quest it starts to shape up and overall it is dramatically better than Spirit Queen's Torment. It is at least playable (I will have to modify it, especially the start.)
The black dragon figure and lair are cool. Acid pool traps are cool. New room tiles are cool.

Some of the presumptuous text smacks of vainglorious narcissism. "Every great adventure begins...in a tavern." "Congratulations! You have just completed your most difficult quest to date. It did not appear pretty at times, but luckily style points are not being awarded here." SMH What is this dross I am reading...
One last gripe is the stupid dread skull flying laser-eyed skull traps and the grasping vine spiky traps. I wrote better stuff at 12 years old for my made up dungeons, this isn't a video game it's a board game, dude.
By Crom I'll split you crown to crotch to see if your guts are yellow as I think they are nithing BARBARIAN Ulrich
The last music you shall ever hear will be my bowstring as your forehead sprouts a feathered shaft, pity ELF Cael Darkhollow
Tomes grimoires manuals atlas formularies compendiums codexes bestiaries folios scrolls... Am I missing anything before we leave? WIZARD Eldritch Heironymous KigamMagister
Some quick axe work an' we can count the coins and gems DWARF Wulfram Magnussen
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Re: THE CRYPT OF PERPETUAL DARKNESS discussion

Postby Kurgan » Monday November 15th, 2021 2:33pm

Thanks for the mini-review! I haven't had a chance to play any of the new quests with anyone yet, so I too am just looking over the books and imagining how it would go.

Is that how Critical Roll plays out? (I don't watch it so I may be wrong) The gameshow host type quips seem primed for something of that sort... I too got the sense that Joe started out trying to do some kind of generic roleplay fantasy deal and then quickly went into "just crank out hard quests, dangit" mode in short order.

As for bad guys drinking and taking over towns to bother the villagers, that's something we've seen bits and pieces of before in "official" HQ content, though usually for gross-out factor (see Dave Morris' novels with their bonus quests). I don't have so much a problem with that and I don't think the "witty banter" needs to be read aloud to the other players unless the GM has a lapse in judgement or wants to be super meta-ironic.


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Re: THE CRYPT OF PERPETUAL DARKNESS discussion

Postby dungeonsandataraxia » Monday November 15th, 2021 6:42pm

Are there any new creatures in this quest or other new questbooks? I just ordered a death knight, skeleton minotaur, and hag, lol.
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Re: THE CRYPT OF PERPETUAL DARKNESS discussion

Postby HispaZargon » Monday November 15th, 2021 7:33pm

WARNING, SPOILER AHEAD:

There are also a swamp hag, a goblin queen, a mummy king lord, a dwarf mummy... and of course.... a dragon. :-)


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Re: THE CRYPT OF PERPETUAL DARKNESS discussion

Postby akiles25555 » Thursday November 18th, 2021 6:48pm

Hasbro will dont publish those quest book in Europe (i am from spain).Please anyone can share. Thanks
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Re: THE CRYPT OF PERPETUAL DARKNESS discussion

Postby Nlinindoll » Thursday November 18th, 2021 6:54pm

I think it’s very likely Hasbro WILL publish those quest books worldwide in the future.

The inn’s policy is that we cannot post new Hasbro material. And it’s against the law.
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Re: THE CRYPT OF PERPETUAL DARKNESS discussion

Postby HispaZargon » Thursday November 18th, 2021 7:31pm

Nlinindoll wrote:I think it’s very likely Hasbro WILL publish those quest books worldwide in the future.

The inn’s policy is that we cannot post new Hasbro material. And it’s against the law.

As far as I know, I agree.


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Re: THE CRYPT OF PERPETUAL DARKNESS discussion

Postby Gatch » Thursday November 18th, 2021 9:31pm

We havent dug into this very deep yet. Venim hasn't fallen over too much for us yet, but it's only a matter of time before he's put into action. On the plus side, if his figure gives us too much trouble, there are dragon miniatures being sold in the hobby shop right here in town that I know won't give us trouble. They're smaller than the heroes, but at least they still look neat, so at least we don't have to go far.

Though we'd like to get there before we spend the money on a stand-in for Venim.
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Re: THE CRYPT OF PERPETUAL DARKNESS discussion

Postby Xoxxala » Friday November 19th, 2021 2:55am

I haven’t noticed a problem with the dragon falling over yet, but if there is one,I plan on dremeling the bottom of the mini and adding some lead weights.
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Re: THE CRYPT OF PERPETUAL DARKNESS discussion

Postby HispaZargon » Friday November 19th, 2021 2:26pm

I have noticed that Dragon Spear card does not say anything about it can be thrown to a monster. The Spear card from classic EU HeroQuest allowed to thrown it to an enemy but losing it. I think it would be so epic to allow throwing the Dragon Spear to Venim in a desperate last minute attack, even if you lose the artifact!


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