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cornixt wrote:Wings have never been a requirement for something to be a daemon. Greater daemons of Slaanesh and Nurgle don't have wings. I think it just looks like a large monster, it doesn't seem to have the impractical features that daemons tend to get through mutations.
Daedalus wrote:cornixt wrote:Wings have never been a requirement for something to be a daemon. Greater daemons of Slaanesh and Nurgle don't have wings. I think it just looks like a large monster, it doesn't seem to have the impractical features that daemons tend to get through mutations.
Concerning winged demons, I neglected to mention that I was referencing the earlier 3rd ed. Warhammer Fantasy rulebook that preceded your accurate examples. When possible, I like to restrict my Warhammer to works that coincided with Hero Quest. It's possible one of the later 3rd ed.supplements contains better demon info, however--Idk.
Count Mohawk wrote:This topic came up in the Artifact pricing topic, so I thought I would make it its own thread.
Basically, what is the relationship of the Heroes to the Emperor, the Empire at large and even to Mentor himself?
I'll start with Mentor as he is the character about whom we know the most (or do we?). According to the lore, it seems this wizened old man is personally responsible for training up the four Heroes, and others as well, including the Empire's hated enemy Morcar/Zargon. Yet he claims he cannot intervene directly with the knowledge he gains from Loretome, lest the world end or something. Why did Mentor choose to train these greenhorn Heroes at all? Is he really feeble from his old age, or a powerful wizard in his own right? How has he lived for so long? (It can be inferred the Mentor is much older than most normal humans, as he personally trained M/Z in the age of Rogar and Co, which was over 1,000 years ago.)
Then there's the Emperor and Prince Magnus, the latter of whom I assume is the crown prince and the heir to the throne. We see both royals enlisting the Heroes' services for a few various Quests in the base set Quest Pack, and pay the Heroes some gold in exchange for their work. How much sway does the Crown hold over the Heroes? They are probably not part of the general army, as they do not have any commanding officers over them. And while the Emperor does occasionally gift the Heroes with sums of gold, titles and laurels (the latter of which generally have no in-game effect), he does not usually allow them to take anything from the imperial armory except by paying for it. Against the Ogre Hoard does contradict this mentality somewhat, since Mentor gifts the Heroes with twenty Potions of Healing before they leave to fight the Ogre Lourde, but I can't think of any other examples offhand.
Finally, we consider the Empire at large. The imperial army is busy fighting against M/Z, of course, but how does the rest of the Empire fare? Are they reasonably prosperous, even with Chaos literally at their doorsteps, or has the war ground them down such that even a decisive victory is likely to turn Pyrrhic? Is the army itself well-trained or rag-tag? Why do the Heroes never meet any other groups of traveling heroes?
These and other questions, if answered, can provide much inspiration for the writing of Quests. I look forward to seeing what the rest of the community thinks.
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