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Heroquest remake by Hasbro - The BIG discussion thread

Discuss general topics relating to HeroQuest that don't fit well in the categories below.

Re: Well well, what do we have here? Official news maybe?

Postby Spookyhappyfun » Tuesday September 15th, 2020 3:51pm

This was just posted on their Twitter: Image


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Re: Well well, what do we have here? Official news maybe?

Postby Azure » Tuesday September 15th, 2020 3:54pm

I think I'm jizzing in my jockies at the moment !!
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Re: Well well, what do we have here? Official news maybe?

Postby Spookyhappyfun » Tuesday September 15th, 2020 3:55pm

So, like the Witch Lord on the site, similar but re-imagined. Which is odd since they should still have the rights to all the old images and art. But hey, if this new one is terrible, maybe it'll be nice to have a distinction between the original and the new one.

But it does give me more hope that it has the same font, a similar background, and, though re-imagined, a similar skull, shield, and black shield. Whoever's working on this hopefully understands some of the basics.


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Re: Well well, what do we have here? Official news maybe?

Postby lestodante » Tuesday September 15th, 2020 4:43pm

Spookyhappyfun wrote:So, like the Witch Lord on the site, similar but re-imagined. Which is odd since they should still have the rights to all the old images and art. But hey, if this new one is terrible, maybe it'll be nice to have a distinction between the original and the new one.
But it does give me more hope that it has the same font, a similar background, and, though re-imagined, a similar skull, shield, and black shield. Whoever's working on this hopefully understands some of the basics.

Totally agree! :gargoyle:


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Re: Well well, what do we have here? Official news maybe?

Postby BStewart80 » Tuesday September 15th, 2020 5:41pm

It seems (and this is only an assumption on my part based on very little) that it will be the same game except with a fresh coat of paint (modified/updated graphics and pieces and the such).

Avalon Hill restored Axis & Allies and for the most part were faithful. In any case, I own several of those games and really enjoy playing them. My hope is, as they have released expansion and additional editions of Axis & Allies which were quite good, they will do the same for HeroQuest, provided it sells well. (Here's to our part for the success :skull: :skull: :skull: ). Let's hope they get this right.
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Re: Well well, what do we have here? Official news maybe?

Postby Kurgan » Tuesday September 15th, 2020 6:48pm

All three are smiling! Let's hope we'll all be smiling a week from now...


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Re: Well well, what do we have here? Official news maybe?

Postby elvyler » Tuesday September 15th, 2020 7:13pm

Maybe I'm jumping the gun a little bit. I just couldn't help myself.
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Re: Well well, what do we have here? Official news maybe?

Postby Goblin-King » Tuesday September 15th, 2020 7:19pm

Mophus wrote:I totally agree. The style looks similar exchangeable like the anniversary game someone was trying to produce a few years ago. On the other hand, the cover of Heroquest was back in the days only a, hence sophisticated, manifestation of a similar rpg cover style, too.

That's a good observation, but quite frankly I think good covers is a lost art.
I think almost every single piece of box art that has come out in 2000+ falls in one of two categories:

* Digital wild sketchy style, where you kinda have to squint to make it look any good. Backgrounds some times look unfinished.
* Digital super soft cartoony look. I like to call this the World of Warcraft look. Often with a very sharp bizarre blue light from one side.

Necromunda is a good example of the first category. The new almost looks like concept art, while every square inch on the old version is painted in sharp detail.

Image
Image

Smallworld is an example of the WoW graphic style.

Image

I may be an old bitter man, but I think it can be argued that cover-art WERE objectively better in ye olde days :ugeek: 8-) |_P
This goes for both games, books and movies!


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Re: Well well, what do we have here? Official news maybe?

Postby Kurgan » Tuesday September 15th, 2020 7:28pm

In my head I kind of picture something between "Five Minute Dungeon" and "Diablo" on the PC. We'll see.


If you guys have firefox, there are browser extensions called DownThemAll ad Download all images, might be useful...

I'm still thinking it's going to be a Software based digital "board game" but if it ends up being like some kind of app enhanced (everybody tap the treasure chest with your phones to see what you got!) physical thing, I guess I'll be surprised.


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Re: Well well, what do we have here? Official news maybe?

Postby Spookyhappyfun » Tuesday September 15th, 2020 9:21pm

Goblin-King wrote:
Mophus wrote:I totally agree. The style looks similar exchangeable like the anniversary game someone was trying to produce a few years ago. On the other hand, the cover of Heroquest was back in the days only a, hence sophisticated, manifestation of a similar rpg cover style, too.

That's a good observation, but quite frankly I think good covers is a lost art.
I think almost every single piece of box art that has come out in 2000+ falls in one of two categories:

* Digital wild sketchy style, where you kinda have to squint to make it look any good. Backgrounds some times look unfinished.
* Digital super soft cartoony look. I like to call this the World of Warcraft look. Often with a very sharp bizarre blue light from one side.

Necromunda is a good example of the first category. The new almost looks like concept art, while every square inch on the old version is painted in sharp detail.

Image
Image

Smallworld is an example of the WoW graphic style.

[img]

I may be an old bitter man, but I think it can be argued that cover-art WERE objectively better in ye olde days :ugeek: 8-) |_P
This goes for both games, books and movies!


The difference between those two pieces of Necromunda box art is surprising. I guess I'm a bitter old man too, because I love that old detailed painted style.


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