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Every cent received goes toward Ye Olde Inn's maintenance and allows us to continue providing the best resources for HeroQuest and Fantasy Gaming fans.
The Court of the Witch Lourde, EuroQuest version wrote:As well as fighting he is able to summon an evil creature ONCE per turn. On each turn he may randomly pick ONE monster card to see which type of creature he may summon. If there are no available pieces for that monster type, nothing is summoned that turn. The summoned monster must be placed adjacent to the Witch Lord and may move/attack as normal this turn.
Count Mohawk wrote:In the US Base System quest book, when the Witch Lourde is defeated, he disappears in a puff of foul-smelling smoke, and the Heroes hear the tinkling of metal skittering across the floor, which turns out to be the Spell Ring Artifact. It seems logical to assume that ol' Witchy was wearing it at the time. Thus, if he has the Spell Ring, he can use it too! (and he does - the original notes say he may cast Fear "twice", while no other figures with Chaos Spells get multiples until the Ogre Horde).
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